I've finally made several improvements to Titanium Hound demo based on feedback from players. I'm sorry that I couldn't address all the feedback in this small update - some things require more time to be implemented. Here is the list of improvements in version 0.1.2:
- Game now detects if pressed key belongs to keyboard or it was gamepad button (or stick movement). This makes game switch between keyboard and gamepad on fly. In-game tutorial for gamepad is also ready.
- Gamepad's right stick now fully duplicates its left stick's functionality both in game menus and while controlling your character in combat.
- Contrast between background and foreground was increased to make foreground look more comfortable, especially during intense action.
- Crafted items activation/deactivation visualization was redesigned to cross-selector which is always visible on combat UI no matter if an item was crafted or not.