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Post news RSS Modeling Bicycle for a game | Timelapsed Video

Just a video of me creating a broken bicycle for Random Thing Game with use of Blender 3.2 and UE4.

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It definitelly took a lot less time than THE CAR both in time and effort but that's totally OK as it's only some "ambient noise" mesh that hangs on a wall somewhere in the garage level.

WIP screenshot

WIP screenshot3

I use Blender 3.2 for creating the model and lightmap UVs (as I don't use texture UVs in most of my game). Then in Unreal Engine 4 I put it to use by placing it on the level, making all the necessary materials and setting up collisions.

WIP screenshot4WIP screenshot5

Everything is a part of a bigger development series for the game so if you'd like to see how games are made drop by! Leave a LIKE and SUBSCRIBE! :D HERE on my YouTube!

And if you want to be up to date with what I'm currently working on follow me on FACEBOOK and TWITTER where I post work in progress shots, gifs and smaller updates!

WIP screenshots6WIP screenshots7

Right now I work on this old computer right here ^ in the corner so you can expect it next Wednesday!

And remember to WISHLIST Random Thing Game on Steam HERE! That helps a lot!

Let me know what you think aaaand...

C'ya later!

wishlist 1

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