Welcome to our fourtieth blog post!
Before we begin, we would like to announce we’ll be working on launching a Kickstarter campaign soon, so please look forward to it!
In this post, we’d like to discuss another miniboss we’ve been working on, the Iyyuzu Snakes. Sticking with our tradition of large groups of enemies, the Iyyuzu are no different. But, do bear in mind- there is a twist with this boss that we’d like to detail below.
Upon discovery, they immediately scatter. The Iyyuzu are not the most intelligent of beings, and are not the most willing to help their own. If they did, they’d understand that the best way to defeat their attacker is to group up. To the Player’s advantage, single Iyyuzu are easier to deal with than the group. And a huge part of the fight is ensuring you are only ever engaging 1 at a time, as their lightning will kill at an incredibly quick rate.
If you do end up engaging multiple Iyyuzu, pay attention to your Unit’s health, and retreat as immediately as you see it get low.
So, one of the most important aspects of a fight is hitting your foe. The Iyyuzu are far too fast to be able to be hit easily, and their high resistance to lightning means that utilizing it will be futile. Therefore, some alternative means need to be employed.
Insert the Apprentice of Nature- able to conjure Foliage from thin air. This by no means is the only way to defeat this foe, but it is the most versatile. Simply lay down a trap, a forest of Foliage, and await the Iyyuzu to get stuck in it. Then, cut it down with your most powerful spells. The Iyyuzu are fairly resilient, so you’ll need to trap it multiple times in succession in order to truly kill it.
A decent alternative to Foliage, although not quite as good, is to utilize the Apprentice of Water’s Water Bolt. Fairly slow to cast, but highly effective, the Water bolt can freeze a foe in place for a short while. While not amazing on its own, when coupled with Foliage to get the Iyyuzu to slow down during the long cast time of Water Bolt, it can become a very powerful confirmation spell. If you can get the Iyyuzu trapped for just a moment, you can begin casting both Water Bolt AND your strong spells, ensuring that once the Water Bolt gets cast it connects, freezing the Iyyuzu, and guaranteeing your strong spells to hit.
Thank you for viewing our post! Support and interest for the project has been rapidly growing ever since we began posting here, and we're incredibly grateful for all the wonderful feedback so far! We hope this project interests you as much as we love developing for it, and please look forward to more updates coming in the very near future!
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