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Post news RSS A Game is Born! - Maia Development Diary (March 22-28)

In this article, we show the current state of development for Maia, a 2D puzzle-platformer with a focus on shining a light on the topic of domestic violence, one of the great horrors of our society that often gets overlooked.

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Hello everyone! Here we, the Maia developing team, will show our inspiration and progress for the game.

Thematic

Maia is a puzzle-platformer that shows the journey of, well, Maia. She is a brave young woman that seeks to escape the cycle of domestic abuse caused by her partner, in a world much altered by her wavering mind state and clouded by gaslighting.

Maia uses an umbrella to travel around the scenario, twisted by her current state of mind, and traverse obstacles by boosting up and forwards with wind gusts and slowing her fall to glide through the air. The umbrella is a gift of the aggressor, a symbolization of her unwanted reliance on him.

We decided to do a game about this topic as a way to enlighten those that, while not in a similar situation, can understand the view of a person going through it, and help them leave the cycle. Maia goes through her difficult life unaided by others and has to find her own way out.

Domestic Violence Statistics The Horrific Reality – CSR Universal ...


Development

Here we shall show you our progress into this new title. It is still in pre-production, but quickly taking shape and being made into the inspiring journey of Maia!

Art and background

We have decided on the general art style for Maia, which you can see below. The perspectives and level design can and will change this, but this is what we already got!

background1

background2

background3d


Level Design and Puzzles

We have decided on the level style for the game, although the puzzles are still in development, so expect new content about it here later!

puzzle 1leveldesign1


Mechanics and Coding

The mechanics of the umbrella and the wind gusts are in development, and we a hoping to implement collectibles and the final puzzles in the future. Check out what we have in this video below:


And there you have it! This is our first game developed as a group at Perpétuos Studios, and we hope to hear your feedback and comments on this new project!

Make sure to follow us on our social media, such as our Twitter and Instagram. Stay tuned for more developing news next week!

Comments
nemdem_
nemdem_

That's a really good way to help people understand the problem. I'm glad there's gonna be game about it. And it looks very pretty too! I'll look forward to every update on this. c:
Best of luck to the developing team!

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