Lead Sound Designer at Zero Point Software.
In my pursuit for achieving "realistic audio", I wanted to try out a simple Speed of Sound Prototype... Do you follow me?... Meek! Meek!
interstellar marines: speed of sound prototype
Join us in the making of a multiplayer map for Deadlock; iteration after iteration and be with us all the way as we develop, play and test with you (our...
interstellar marines: deadlock map: operations - iteration 1
One thing which has always annoyed me in many games is the fact that sounds are originating from a single point. While realistic in itself it often doesn't...
interstellar marines: cubesounds prototype
Things are progressing as planned here at Zero Point Software. We're doing a lot of prototyping to try out ideas for Deadlock and we're glad to welcome...
interstellar marines: m.i.a. developers back in action
Join me in my first attempt to push lighting in Unity to meet our high ambitions for making Interstellar Marines as realistic and dynamic as possible.
interstellar marines: faking dynamic global illumination in unity - part 1
Tryout our new Unity Content Viewer and get up-close and personal with the "Assault Rifle 03" .. now that heks have made it possible to elegantly embed...
interstellar marines: assault rifle 03 show off in unity
Do you know what Audio Occlusion is? No?... OK then, do you know what reality is?... No?... Well then let me try to explain a bit about both and how they...
interstellar marines: audio occlusion - first prototype
It has been quite a ride for us after we published the "Will You Believe?" video. We have been giving a lot of interviews, made many new friends with...
interstellar marines: community explosion
For our upcoming multiplayer release called Deadlock, we will open our doors and give you access to follow the development step-by-step, day-by-day and...
log entry 018: deadlock goes open door development
In our humble opinion we believe that Bullseye is one of the best games made in Unity. To test this bold statement, we have entered the Unity contest...
log entry 017: bullseye debuts on kongregate
We realize that it can be difficult to explain the concept of Interstellar Marines and AAA Indie game development to your friends and family, so we’ve...
interstellar marines log entry 016
Happy New Year Marine! Welcome to the new marines in our community and thank you all for your support! 2010 is now ancient news and we look forward to...
interstellar marines log entry 015
ZPS Santa is delivering real life phat loot - Win a 64GB iPad. Complete Training Day 1 in Running Man to enter the prize draw.
xmas competition
Merry Christmas Marine! We have a very special present for you this year. Actually it’s many small presents, that make one big holiday package...
interstellar marines log entry 014
The Banner Competition is over, aaaand the winner is....
winner of the banner competition
It's time for an update from your favourite developer team - we bring you competitions, pictures, (almost) awards, the latest numbers and other news from...
interstellar marines log entry 013
Some weeks ago Prylle & onkiro suggested in the forum that we should make a community banner competition - so... here it is!
banner competition
It has been a while since we have shared our progress with you, so here is a small update from us.
interstellar marines log entry 012
By joining the spearheads you're joining an exclusive club. Only 75.000 will ever join the Spearhead Unit and get the props and perks that follows.
why join the spearhead unit
Going Spearhead or Frontliner is not the only way to support Interstellar Marines. Find out how YOU can support our revolutionary AAA Indie strategy and...
support the vision
So what is this AAA Indie thing, why should you care, and what does it all have to do with Zero Point Software and INTERSTELLAR MARINES. Get our take...
why aaa indie?
Ok, so let's have a look at the game play of Interstellar Marines, what sets this game apart from all the other great games out there?
the gameplay of interstellar marines
In Running Man we are once again pushing the boundaries of browser-gaming and at the same time sets a series of events in motion, that eventually will...
interstellar marines: running man
We thought that we would share what is going on at Zero Point Software at the moment, and give you some insight in what has happened since the launch...
interstellar marines log entry 011
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