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Comment History  (0 - 30 of 112)
z33ky
z33ky - - 112 comments @ NTKS Demo- LINUX EDITION

For the demo some alt-fire modes (shotgun & AR2) are just removed. We'll include different modes than vanilla HL2 in the full version.

Good karma+4 votes
z33ky
z33ky - - 112 comments @ Obsidian Conflict Devblog Video #1

He meant it took the ModDB staff one day.
I don't blame them though. One day is certainly a reasonable time IMO.

Good karma+2 votes
z33ky
z33ky - - 112 comments @ OccupationCS: Source

You could try changing the sv_lan 1 in cfg/server_lan.cfg to sv_lan 0, no idea if that'll do the trick though.

Good karma+2 votes
z33ky
z33ky - - 112 comments @ OccupationCS: Source

If you let the Steam-client store your login-credentials it is able to function in Offline-mode, thus making it possible to play it without Internet-access once you've obtained the necessary software through Steam while being online.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ OccupationCS: Source

I am not aware of any legal CS:S version, that is not received through Steam.

Good karma+2 votes
z33ky
z33ky - - 112 comments @ OccupationCS: Source

If you have CS:S, then you can download the Source SDK 2007 Base from the Tools-tab.
You need CS:S.

Future versions of this mod are expected to remove the dependency to CS:S, just requiring you to have the Source SDK 2007 Base, which you get from any of Valves Source-games (that are not F2P) afaik.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ OccupationCS: Source

The updated AI is awesome!
There are really few Source-mods with MP bots and most of them (all others?) are just the standard Half-Life 2 AI patched to work with MP; You did a really good job there!

You deserve a 11/10 rating ;P

Good karma+2 votes
z33ky
z33ky - - 112 comments @ OccupationCS: Source

The official server has crashed me 5 times; 3 times hl2.exe was nice enough to generate mini-dumps, so I uploaded them for you: Dl.dropbox.com

I've been sending a mail to bugs@occupation-source.com about 1.5 months ago, is this address still valid?
Among other stuff, I've been suggesting to use the Source SDK Base (SteamAppID 215) and mount CS:S content like that: Developer.valvesoftware.com
I guess Valve had their reason to introduce it and CS:S updates (if any should still come) then cannot break your mod.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Portal: Combat is in development

ExitE didn't create a perfect portal-gun, but it worked.

Good karma+3 votes
z33ky
z33ky - - 112 comments @ Bump Mapping

cone step mapping > parallax mapping

Also, bump mapping was used way before Half-Life 2. I remember Blood Rayne (2002) having sleek ones.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ The Mortewood Plaza - Paintball Gun (Marker)

Does it feature ballistics or is it a direct instant hit like all the other weapons?

And for the extra ammo you could also do acid balls :D

Good karma+2 votes
z33ky
z33ky - - 112 comments @ The Mortewood Plaza

It's estimated 15 Oct. 2154, 12:35 GMT.
Sadly WW3 is starting one week before this release-date.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ The Great Forever Tomorrow

You mean use the flechettegun-model for the ar2 and/or gravitygun?
Why would we want to do that?

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Procedural galaxy generator

That's life. Kinda. In the virtual world. Err... you get the point.. I hope.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Intro to post processing effects - HD Video

Looking good.
You should try to filter out the dark pixels before blurring on the bloom-shader, so that this way only the light gets bloomed :)

Good karma+1 vote
z33ky
z33ky - - 112 comments @ The Mortewood Plaza

You might not care, others do :)

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Palm Trees

Well, I'm pretty sure it's not the Source renderer used there ;)

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Update!

I think the different accent makes it more interesting.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Dreamball

From the video I watched about Kula World, no.
You can download the version 1.2, although be assured that the next version has a much better technical background (like camera-control with the mouse).

Good karma+1 vote
z33ky
z33ky - - 112 comments @ SnowBall: Source

yes

Good karma+1 vote
z33ky
z33ky - - 112 comments @ VioFlem - Wednesday Secrets #1

Nice; That's what I liked about Chronicles of Riddick.. Music just influences the atmosphere quite much :)

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Cumulative Developer Diary

This will make me re-install JKA.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Dreamball

facepalm.jpg

Good karma-1 votes
z33ky
z33ky - - 112 comments @ FPS/RPG E.Y.E reveals new trailer.

Holy ****! I remember seeing a video of this when it was still a Source Mod.
Congratulations on buying a license there ^^

Good karma+2 votes
z33ky
z33ky - - 112 comments @ Elements of War v9

It's not really a mod, it's a collection of config-files 'n keybinds 'n such.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Dystopia March update

Posting this on April 1st is a bad idea... people will not take this seriously.

Good karma+2 votes
z33ky
z33ky - - 112 comments @ Engine Spec

Hows that? I'm guessing you are a PC only-user (me too btw), so you are ****** when some cool game only launches for consoles, right? It's the same thing..
It doesn't hurt you in any way that they'll release console-versions.

Good karma+1 vote
z33ky
z33ky - - 112 comments @ Dreamball

GTFO

Good karma+1 vote
z33ky
z33ky - - 112 comments @ CryENGINE 3 to be announced at GDC

More optimizations doesn't mean lesser quality. They're probably just gonna make it more scalable.

Good karma+2 votes
z33ky
z33ky - - 112 comments @ NEOTOKYO° - Official NT OST, March Media, and In-game Footage

They have beta-testers. If it would be unbalanced you wouldn't be able to do it.

Good karma+3 votes