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Angon Explained #6: World Map - Events

Angon Explained #6: World Map - Events

Angon - The Grim Age

As we covered in the last devlog, during your journey you will come across groups roaming the map, however they will not be the only encounters you will...

Angon Explained #5: World Map - Troops and Travelers

Angon Explained #5: World Map - Troops and Travelers

Angon - The Grim Age

The strategic world map in Angon is full of travelers, caravans, troops, bandits, battles and interaction. You can explore and interact with, destroy...

Angon Explained #4: World Map - Cities

Angon Explained #4: World Map - Cities

Angon - The Grim Age 2 comments

One of the main pillars of Angon's political structure are the city-states. In this step, we will address the mechanics of city-states and, in the future...

Angon Explained #3: World Map - Camp

Angon Explained #3: World Map - Camp

Angon - The Grim Age

Today we return to our sequel to devlogs about the global map of Angon - The Grim Age. This time we will talk about the camps, a temporary structure that...

Angon Explained #2: World Map - Castles

Angon Explained #2: World Map - Castles

Angon - The Grim Age 3 comments

This week we will continue to explain more about the World Map and its features. This devlog will especially be about castles in Angon, their role in...

Angon Explained #1: World Map

Angon Explained #1: World Map

Angon - The Grim Age

In this Dev Log, we will show the first image of our world map in the game and we will start the sequence of articles that will explain more about the...

Main Features

Main Features

Angon - The Grim Age

This article summarizes the main features of the game Angon - The Grim Age. From running your company to exploring the world of Eradon.

Roadmap

Roadmap

Angon - The Grim Age

Today we are proud to present our official roadmap leading up to the early access release.

At full steam

At full steam

Angon - The Grim Age

After a few months without update, ANGON is back and with more news than ever!

DevBlog #02 - Concept Art

DevBlog #02 - Concept Art

Angon - The Grim Age

Today we brought a little bit about the process to make the concept arts of Angon - The Grim Age.

DevBlog #01 - Battle Intro

DevBlog #01 - Battle Intro

Angon - The Grim Age 1 comment

A little about the game development and features! Check out!

Taverns

Taverns

Angon - The Grim Age

There's no better place to an adventurer stay than a good old tavern full of rats and beer!

Explore the World

Explore the World

Angon - The Grim Age

On this article we'll explain a little about how the world and his people become after the plague.