Angon The Grim Age is a complex open-world strategic RPG. Experience leading a medieval company in a dark world: travel through plague-ravaged lands, sign contracts, fight, lead your men and make your guild's reputation grow.
Enter into the journey that leads the world to chaos and misery, exploring unique places on the wasted land of Eradon. Take decisions that can shape the destiny of the people, battle on turn-based old rpg style and immerse yourself in the rich and deep lore with unique npcs that actually cares with your actions.
As we covered in the last devlog, during your journey you will come across groups roaming the map, however they will not be the only encounters you will have. During a long journey, different situations can occur, such as robberies, ambushes, mysteries, explorations and other diverse events. These events will make you make decisions, which can trigger in bigger situations.
So-called "Road Events" can occur anytime and anywhere. They vary however depending on your location, with different events at each place on the map. They also differ in the environment you are in, for example forests, road, mountains or the sea.
Whether these events will be positive or negative will depend on several factors. Many of them will be imminent dangers whose only options are to flee or fight. Others will present you with dilemmas, moral and strategic. At other times they can be opportunities to acquire some property or resources, recruit people and increase your fame.
The fact is that what will really make a difference is how you react to each situation.
(In-game event)
The "Road Events" is another element that will compose the world of Angon, providing immersion through dialogues with unique NPCs and events within the game's universe. Along with the other elements of the game, we hope to achieve broad immersion, making the gameplay much more dynamic and unique.
(Some arts from in-game events)
Please note that these images are from the development that is in progress, so they may change in the final result!
See you soon!
The strategic world map in Angon is full of travelers, caravans, troops, bandits, battles and interaction. You can explore and interact with, destroy...
One of the main pillars of Angon's political structure are the city-states. In this step, we will address the mechanics of city-states and, in the future...
Today we return to our sequel to devlogs about the global map of Angon - The Grim Age. This time we will talk about the camps, a temporary structure that...
This week we will continue to explain more about the World Map and its features. This devlog will especially be about castles in Angon, their role in...
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This will be a great game. to change genres and generations! BUY IT.
Nice bruh
Looks really good!
Big hug from Saint Gonçalo! From your friend Leon of SG. Great game anxious for Demo Version!
Saint Gonçalo, huh? Hehehe
Leon, the Mediocre
mamaki
It looks great, man!Hope that project don't be abandoned
Very anxious for this game!
It looks very interesting! I'll follow up the updates of this one