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In Angon - The Grim Age, role-playing faces a medieval apocalyptic story about survival and politics. Enter into the journey that leads the world to chaos and misery, exploring unique places on the wasted land of Eradon. Take decisions that can shape the destiny of the people, battle on turn-based old rpg style and immerse yourself in the rich and deep lore with unique npcs that actually cares with your actions. The people of Hellstad waits for your arrival.

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There's no better place to an adventurer stay than a good old tavern full of rats and beer!

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If you find yourself needing information, men, ladies or just a beer to raise your party morale, the tavern is the right place. In Eradon, every single dirty tavern has something unique to offer, from drinks to valuable information if you talk with the right man.

On those places, bards sing songs that could make the most rigid of warriors cry, the most unfortunate man to cheer up and join an adventure.

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It is also an alternative to who wants a night's sleep for a low price on a broken bed, regional food and warm up in the fire.

The tavern keeper knows every rumor around the place and for the right price he can tell the adventurer something that could help.

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