Woo! Congrats everyone!
Glad to see Project Gunship mentioned! Thank you!
Woo! Congrats everyone!
Glad to see Project Gunship mentioned! Thank you!
I hope you have licensing agreements with Valve, otherwise you'll get hammered legally.
Looks cool though - good luck!
The plan is to have it be released in steam early access next month. I'll keep you posted on all of this as we get closer!
Working hard to make that happen ASAP!
Agreed! It definitely adds an important element to a game that focuses on firepower! Thanks for the comment!
I appreciate that! I'm still on track to have the early access release at the end of March. I'll keep you all posted on that!
Great article; I think you are absolutely on the right philosophical track.
With the corporate takeover of the gaming industry, trust has often been forgotten and left behind. It is all too common to find unkept promises and underwhelming titles that ask for much more than they give.
It's good to see another dev making strides to build back such an important part, for the industry.
I do plan on releasing a demo that'll allow you to play through a few scenarios for free, but the early access release on steam would most likely be $15-20 US. Thanks for the question!
Co-op is definitely a possibility in the future, but I'll have to figure out exactly how that would look. I'll also keep you in mind as I get closer to requiring those services. Thank you!
I appreciate it! Hopefully soon I'll have a demo for you to try it out!
Those look great! You should be sure to blend those animations with physics simulations to create realistic variations and reactions to the environment. Keep it up!
Holy gore! That looks incredible! You can feel the power of the weapons, with the destruction which is so important! Keep it up!
This looks great. Keep up the good work my man!
Looks great! Thanks for sharing!
It's still in development. I'm planning on pushing an Alpha version as soon as I am able to complete the first campaign mode. Stay tuned for this!
This is spot on. Creativity and passion, as you mentioned, are the aspects suffering the most. But thankfully, motivated indie developers are set on bringing it back into the industry.
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