TrinityWorks is a three-member portuguese team developing a platformer adventure game for a university project.
Update on Skeleton's mechanics and insertion of background assets.
background assets in game
Video links of the two game mechanics from previous article and another mechanic.
more animations and mechanics
Attack, receive damage and enemy following mechanics developed.
game mechanics
We've been making animations for the characters, starting with the Skeleton
new animations
A somewhat late update due to technical issues and a new game logo.
apologies for the delay
Concept art for the Swamp scenario and its surroundings.
swamp concept art
We will show some general layouts of the game's scenarios.
scenarios layouts
Today we will concepts of the game enemies and some mechanics in development.
we have a lot to show
Showing the main character in full detail and a description of what they can do.
main character design
Introduction about team TrinityWorks and "SKELBORNE" videogame project.
introduction
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