• Register

TrinityWorks is a three-member portuguese team developing a platformer adventure game for a university project.

Post article RSS Articles
Background assets in game

Background assets in game

SKELBORNE

Update on Skeleton's mechanics and insertion of background assets.

More Animations and Mechanics

More Animations and Mechanics

SKELBORNE

Video links of the two game mechanics from previous article and another mechanic.

Game Mechanics

Game Mechanics

SKELBORNE

Attack, receive damage and enemy following mechanics developed.

New Animations

New Animations

SKELBORNE

We've been making animations for the characters, starting with the Skeleton

Apologies for the delay

Apologies for the delay

SKELBORNE

A somewhat late update due to technical issues and a new game logo.

Swamp concept art

Swamp concept art

SKELBORNE

Concept art for the Swamp scenario and its surroundings.

Scenarios Layouts

Scenarios Layouts

SKELBORNE

We will show some general layouts of the game's scenarios.

We have a lot to show

We have a lot to show

SKELBORNE

Today we will concepts of the game enemies and some mechanics in development.

Main character design

Main character design

SKELBORNE

Showing the main character in full detail and a description of what they can do.

Introduction

Introduction

SKELBORNE

Introduction about team TrinityWorks and "SKELBORNE" videogame project.