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“SKELBORNE” is a Single Player game with a pop-up book art style while maintaining a fantasy/medieval setting, some game objects will be in 2D and are able to stand-up like a pop-up picture, while others are in 3D and do not possess that ability. In this game, the player controls a skeleton, a sentient one to boot (it means they have conscience and are self-aware of their surroundings). They will be able to explore the game scenery, solve some mini-puzzles essential for main story plot and fight against controlled zombies and necromancers (mages that can control undead creatures and use other related skills).

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We've been making animations for the characters, starting with the Skeleton

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Hi there, this week we have been working on animations for the characters!

Currently we have Walk, Throw Gem and Death animations for the Skeleton. The gifs may look a bit to fast but that is something we can fix later when inserting them in the game engine.


Walk Animation:

skelIdle 2


Throw Gem Animation:

Throwgem 2


Death Animation:
Skeldead 2


About the game building, due to some circunstances, there hasn't been much development yet. The character runs and can throw the gem but the pull effect mechanic the gem should do isn't working 100%, therefore the delay.

We may reduce the scope we were aiming for, but we'll try our best!

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