I am the creator of the C&C Tiberian Dawn/Red Alert Redux Mod and the Realistic Weapon Mod for C&C Generals Zero Hour. You might also know me for pioneering a release of a Generals/Zero Hour Mod with enhanced revolutionary graphics! I have also been an assistant programmer and map designer for Vietnam Glory Obscured.
I am excited that the long awaited sequel to C&C Generals is now in development! However there are a few concerns that I hope get sorted out before its release in 1.5 years. Otherwise I may have to sadly boycott it just as I did with C&C4.
I just hope EA has learned their lesson from their past mistakes.
To the game developers I have a few notes for success:
Keep the gameplay and atmosphere of the original game.
Add new units, missions, and "gameplay innovations" that would ENHANCE the original concepts.
Add a more DIVERSE and INNOVATIVE singleplayer mode.
(Also Look at the old C&C games that feature a map that allows you to select up to four different missions in the singleplayer campaigns.)
Keep Skirmish & Generals Challenge!
Add Naval Warfare!
Add Global Conquest Mode!
MAP MAKING SOFTWARE & MOD SUPPORT IS A MUST!
And bring in both Bill Brown & Frank Klepacki to compose for the game!
Cut out the core gameplay mechanics.
Add half-naked women in every cutscene and mission briefing.
Make ridiculously over-saturated cartoon styled graphics.
Force players to always play online even in singleplayer missions and skirmish mode.
(The fans like to play C&C games anytime, anywhere WITHOUT the leash of an active internet connection, thank you very much!)
Follow these guidelines and this will be the best C&C game ever!
Group for all the RTS fans out there. Keep track of upcoming RTS games, or relive the old ones.
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