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Todays friday fixing is basically a preparation for next week updates - war camp management and adding port for the ship, so i wanted to fix the most...
-How's development of Kingdoms; -When final version will be out;
Info about politics system and it's work, AI imrovements, release date.
What's News Tycoon. Gemeplay features and mechanics. Release date.
Huge news about 3 Update. Development news; Art department news; Modelling department news.
Crafting system; new houses, taverns, smiths and manufactories; new interface is on it's way; some other changes.
Today we'll tell you about new fatures of upcoming update: survival elements, crafting system, farms.
New gameplay demonstration: building system; trading system; combat system; wild animals; We were Greenlit!
-KINGDOMS on Greenlight; -Start of second closed beta testing;
Second closed testing; Fresh gameplay video; News from IndieGoGo.
News from IndieGoGo; Important info for all testers; Video with dialog system.
IndieGOGO campaign; Dialog/quest system; Beta-testing is coming.
In this developing blog we'll tell you about our social system and its rules. Enjoy!
-Our video-developing blog about in game editor "K-Editor" or K-ED. Enjoy!
-New models; -Water system; -Dialog-system; -Optimization; -Map; -Music; -Mods editor;
There are a lot of things to tell you about since our last update: global building system, NPC behavior like finding a group, choosing a leader, building...
Almost two weeks have passed since last update and today our team would like to show you our last progress. Mostly, we've worked on landscape and world...
Today we have a lot of new things to tell: our wonderful dynamic music, landscapes generation and combat-system.
What's Kingdoms; Main concept, visuals and much more.
Information about some changes in game: New levels and ships; FAQ.
Fresh news about RULE: some landscape generation improvement, trees generation.
Project RULE's last and fresh news: some inventory improvement, random landscape generation, first beta.
Fresh news about RULE: drag & drop inventory; building improvement.
Fresh newsabout RULEs developing: modelling; inventory improvement.
Fresh news about roleplaying project RULE: inventory and modeling.
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