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Oreol team is here! Time has finally come - today we'll tell you about coming update, its features and release date. The main theme of this update is global political system - we'll tell you how it's works and affects the world in many different aspects - from economy to diplomacy. Besides this update will bring us huge improvement in AI behavoir logic. Let's talk about all of it in details.


Pilitical sytem has two main aspects - territories and diplomacy. In one of the updates we've added straits (negative and positive) to our AI system. Now these stats have direst influence on the political system. Each fraction leader has unique straits that defines his or her strategy. For example, if NPC has the strain "Conquer" his strategy will be more aggressive. We've also changed the map, so now you can wee all the fraction settlemsents there:


Diplomacy also playes very important role - on how sussessful settlement will be. Fractions can trade with eachother for now on - settlers will really took wares in one settlement and sell it in friendly one. But if your neighbor wants war - settlement need some protection. At this point we go to other new game feature - watch-towers.Watch towers are used to save your settlement from raids. There are four types of it in the game:

Small wooden watch tower

It is used to see your enemiy is coming, not so good for defence:


Big wooden tower

This one is used for defence as well. Enemy has to take it to conquer the settlement:


Small stone tower

This tower is used for defence. By the way - it will be the first structure that need stone to be build:


Big stone tower

And finally - this is the best tower to defend your settlement:


Of course you can attach your troops members to these towers.


There is no doubt - at the current state our AI is absolutely not perfect - sleeps on the ground, won't do jobs sometimes - you all know that:) So in this update we wanted to improove AI life and make it deeper at any aspect. The first big thing was done - animations in the houses. Now NPC can use their beds to sleep, tables to eat or read, shopkeepers now do thier job at the vendors table, tavern keepers are serving customers etc.


Also buy/sell system was reworked - now nps are buying much more stuff, not only the wood, so shops in game have much better functionality and real influence on economy.



Previous version of the game was made with Unity version 5.3.3 - by this one we've updated Unity to 5.5.5, that allowed us to use new post effects by Unity Tecnologies. That is really cool because: 1) Game looks much nicer 2) FPS count has +20% performance. Just see the screenshots:



Though it seems, that the update is ready, give it to us - it's not, there is still a lot of work in war balancing, animations etc.etc. This update should have been done by December, but we were finishing our side project News Tycoon and were busy with Greenlight and prelease stuff. We thought, that it would be honest to compensate all this time we missed - so after full release of News Tycoon in 1 month (The game is particulary ready), all KINGDOMS players will get it for free. So, the following month we'll finish News Tycoon to get it done asap and after that - release all this cool stuff you've read. So, this update can be awaited in 4-5 weeks.

Hope, you liked all we told you today!

Have a nice play!

Oreol team

Kingdoms [Update 3]

Kingdoms [Update 3]

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Huge news about 3 Update. Development news; Art department news; Modelling department news.

Crafting update is coming soon!

Crafting update is coming soon!

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Crafting system; new houses, taverns, smiths and manufactories; new interface is on it's way; some other changes.

First update is coming soon!

First update is coming soon!

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Today we'll tell you about new fatures of upcoming update: survival elements, crafting system, farms.

KINGDOMS is on Steam!

KINGDOMS is on Steam!

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New gameplay demonstration: building system; trading system; combat system; wild animals; We were Greenlit!

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So... what happened to the update? Anyone know why this team seems to have went walk-about? I just downloaded this game and I have brought up the give item window somehow and now I can't get it off my screen. LOL! Is anyone able to help with this?

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The Dev is Rewriting the whole entire game into updated version of unity i think it is called. you can get more info on steam under his disccusion board. his game is mostly updated on steam
Store.steampowered.com There will be bugs like that until he updates tbh I would buy the one on steam it is more stable and playable. idk if I answered your question but yeah info is there if I did not.

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This is THE game. This game concept is so fantastic. Sir, please keep working on it. Thank you SO ******* MUCH.

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I noticed the games has a bug where once you use the bow and arrow and take them out of your hand the arrow stays in your right hand still. and I passed a tree once and the animation for my character kept running but never moved. It only happened near one tree near the water. Over all though I love the game keep working on it. I am starting a new series on my youtube channel using this game in june you should watch it. it can be a good way to find bugs too. just log onto youtube and type in "The Ironsword Gaming Channel"

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When I first purchased this game, around 2 years ago, I was so excited to have finally found, well, "THE Game," you know? An open-world medieval city-builder with great survival aspects and exploration? Sounds awesome!
Anyway, many people seem to have given up on their expectations for future updates, but I'd still /love/ to see some new features added! This really has so much potential and I hope it turns out great!
Thank you!

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hope this makes it to the end amazing concept!

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