Looking really good, mate
I like the name change too, much more memorable than just "fleet"
Looking really good, mate
I like the name change too, much more memorable than just "fleet"
Ah, I've just been busy really.
I've been admiring your posts from afar ;-)
Basically, been following but not had chance to reply
lol cool :-)
I misunderstood, I thought you meant they were still disorganised
glad to hear you got it sorted :-D
Looking good :-D
You could try using boid style cohesion and seperation to avoid them colliding but there's the question of whether you want to waste the cycles calculating it.
You could pick one fighter as the lead and use relative points for the others to aim for, iirc that's should give you a decent formation style
Assuming you didn't try that, of course ;-)
By happy coincidence I've been chatting to both of you separately lol!
We should all definitely meet up, James is in Brum, Glenn's in Notts same as me :-D
You might find very short trails but larger and one for each engine might work best for the larger ships.
Wow! Looking good!
Nutter2000
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