• Register

This member has provided no bio about themself...

Post article RSS Articles
Dead Cells now AVAILABLE!

Dead Cells now AVAILABLE!

Dead Cells

We just reach Early Access! Can't wait to hear what you think of our little baby with a controller in hands.

Early Access Launch Trailer

Early Access Launch Trailer

Dead Cells 1 comment

Here we go! Early Access Launch Trailer is available, and we're heading to steam next month.

Building the Level Design of a procedurally generated Metroidvania: a hybrid approach

Building the Level Design of a procedurally generated Metroidvania: a hybrid approach

Dead Cells 1 comment

Using procedural generation and maintaining robust Level Design might seem like an oxymoron at first glance. In fact, the key for us was in having the...

Second Dev Diary - How Dead Cells' levels are done? Let's talk procedural generation - Vlog 2

Second Dev Diary - How Dead Cells' levels are done? Let's talk procedural generation - Vlog 2

Dead Cells

Our beloved Lead Designer Sebastien Bénard wrote a piece on the procedural generation in Dead Cells. We turned it into a lighter video version, in HD...

First Dev Diary: Ossuary and Traps

First Dev Diary: Ossuary and Traps

Dead Cells

Video update on what we're doing currently: The Ossuary, traps, our plan to conquer the world, etc.

Level
Avatar
Avatar
Last Online
Country
France 🇫🇷
Friends
Become friends
Member watch
Follow
Article Statistics
Articles
5
Views
13,029
Views Today
6
Feed
RSS