I'm Jack Parsons, a British environment artist in Sweden. I worked with Galactic Cafe on The Stanley Parable, and with Everything Unlimited Ltd on The Beginner's Guide.
A video tutorial explaining the best methods of creating stairs and ladders for your map.
hammer #005: stairs and ladders
A video tutorial on using the Face Edit dialog to add materials to brushes, plus a few related tips and tricks.
hammer #004: applying textures
A video tutorial explaining the application and method of creating a 3D skybox for your Source map.
hammer #003: 3d skybox
A video tutorial explaining the usefulness of each static light entity.
hammer #002: lighting & reflections
A concise video that teaches the basics of the Hammer user interface.
hammer #001: basic everything
A short tutorial on how to add reflectivity overrides to materials in Source, to brighten up and colour your level's dark spots.
light bouncing ($reflectivity)
A detailed tutorial on how to set up a .RAD file for texture lighting, which is most likely the neatest lighting solution in Source.
texture lighting
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