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Finally back to development after a few weeks of adjusting to a new job. Added a nice and smooth texture effect which allows for morphing of any texture...
morphable textures and module overlays
In this weeks update notes we will talk about the new damage model added to the game and the new and intuitive movement controls.
update notes - week 7
Module and ability icon designs are completed and are slowly but steadily implemented along the new visuals into the game. Enhanced netcode concerning...
update notes - week 5
Skipping a week due to lack of interesting and noteworthy updates and jumping directly into some gameplay information. This time we will talk about movement...
update notes - week 4
For this week we have introduced Pixel shaders and new ship builder with full mouse support!
update notes - week 2
First update notes posted on IndieDB. We implemented a major change to the engine enabling full screen. And some smaller changes to the gameplay concerning...
update notes - week 1
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