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January 2016, starts the promotion of my new rpg, wait for it!

Comment History
cygnus-flamel
cygnus-flamel - - 7 comments @ Saint Alice

Thanks for the words, i will update about the progress on Saint Alice probably next week.

Good karma+2 votes
cygnus-flamel
cygnus-flamel - - 7 comments @ Nomadic Clothing, Tribal Clothing, Class Variation

The clothes are looking pretty nice!, good work!

Good karma+3 votes
cygnus-flamel
cygnus-flamel - - 7 comments @ Saint Alice development blog #3

Thanks! yeah i thought about it and decided that i should start sharing not only things that are already done but also some of the work in progress, i think that it is always fun to see how stuff looked before it was finished.

Hopefully it can encourage people to start developing their own games too.

Good karma+2 votes
cygnus-flamel
cygnus-flamel - - 7 comments @ An open world

I agree with your points,I think that for example Skyrim is a big offender in some quests that force the player to zig zag through the whole gamemap to complete a questline, a few of them can make a quest have certain feeling of epicness but when overused it only becomes annoying for the player.

I think that the idea of a quest that takes the player little by little through the peninsula is a pretty good idea to make people get to know the world but I think that a quest which sole purpose is to show the world to the player can feel a little "artificial" still it is an idea worth to considerate, I might add a quest of that kind at the start of the game.

How I see it at the end one should ultimately give the player the freedom and tools to choose whatever if he wants to explore every corner of the world or if they prefer to stay always near the road for example, I am ok with the idea of some players playing safe and preferring to stay out of troubles and I am building the game in a way that someone could live, very modestly, inside the safety of the settlements without going into the wild but exploration will always be more rewarding than I don't know, trying to do a living making and selling weapons for example, but well the option is there.

Also good to know that you are following the game now!

Good karma+1 vote
cygnus-flamel
cygnus-flamel - - 7 comments @ An open world

Thanks, well about the world I like to play with the balance between the different locations, landmarks and the rest of the landscape. I don't want the world to feel too cluttered but neither too empty and my intention is to make the flow of the navigation through the landscape feel organic and not like an obstacle between the player and the different locations. I hope i can créate an experience where the player enjoys the journey as much as reaching his or her destination.

About the quests I can say that I am having a great time developing the different characters inhabiting the peninsula, that along with the lore that Saint Alice is part of actually makes the process of creating diverse quests easier without having to stuff the game with fetch quests like "kill "x" amount of those" or "collect "x" amount of "y". As of right now there aren't quests of the type in the game.

Referring to the fast travel, I have never liked it as I feel that it can break the immersion and well immersion is a very important aspect that I want to achieve with Saint Alice. There isn't a fast travel mechanic like in Skyrim where you just select a location in the map and then you are taken there immediately but there are carriages in every city and town that can take you to any of the settlements for a fee. So if the player want to reach a specific location in the wilderness the best the carriages can do is to take you a little closer but you will still have to make the journey from a settlement to whatever place you intend to reach. Also travelling in carriage isn't going to be cheap.

Good karma+1 vote
cygnus-flamel
cygnus-flamel - - 7 comments @ Thing 2 RPG November Update #4

pretty pretty nice! the art looks great.

Good karma+3 votes
cygnus-flamel
cygnus-flamel - - 7 comments @ The Thing 2 RPG

Just to tell you that the game is looking pretty good,i played the thing 1 but this one is looking like it is really going to superate by far the first one.

Good karma+3 votes