NEW 1.2 version gets rid of bugs.
I was looking forward to this one, but it lagged the hell out of my computer.
I think that screenshot really lets it down. I'v seen how nice this map is.
I'm surprised this map has been allowed to be entered, because you've used a company name, and this may have some copyright issues.
Ok I'm going to be honest, it is the first ever custom map that I played and it was a bit disappointing. I think it's down mainly to the textures you used. It was all a bit grim and not "shopping centre like" should I say. But yea it was quite fun, but you know the raw kinda fun, nothing fancy just kill everything that had no clothes on :), your gas station one looks more like an improvement. I'll try it out.
Yes the graphics are very good, and models are probably flawless, but why oh why is it so dark. It's something that many mappers have which is making maps too darks. It looks like a cloudy day and that would have worked brilliantly with a lighter scene. It's very good for a first beta, but the level is a bit, well big. It's a trek to get from one place to the other, and it's easy to get away from monsters. I sound so negative don't I? Gawd I must be getting tired, it's nearly 1am. Well anyway in my eyes, positive comments don't help, it's the nasty ones that help improve. Don't think that I'm delibrately dissing your map, because there are more good things about it than bad things. The map has a lot of potential and I just want the final version to turn out great. :D
Thanks man, really appreciated your help and everyone on the forums. Was beginning to think that everyone was getting nnoyed with my noobish questions :D.
A NOTE to all players and judges, please look for the big secret, and also ensure you have dynamic lights and EAX 3D sound on.
Thanks
If you have the retail version of Killing Floor, give my map a go, KF-SawnOfTheDead if you want a more in depth recreation of the film.
chewmyheadoff
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