Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.
This successful week, we undoubtedly enhance the straightforward presentation for the primary menu and auto-fire by payoff inclusion of the audio file...
star blitz x devlog #11: new installed hud, controller choice & engaging voice announcer dialogue
Update demo version Demo 1.6.51: We apologize for the delay. However, we have exciting news with the latest upgrade of The Paused Menu and Game Over splash...
demo of star blitz x devlog #10
Back with a vengeance as we bring great news to the progress for the demo of Star Blitz X. The latest news is that the revamping of the level complete...
star blitz x devlog #9
Great news to the progress for the demo of Star Blitz X that include the revamping of the level complete menu, additional of achieving extra point based...
devlog #9
We're back and would like to welcome you for this week the latest news and update Devlogs to Star Blitz X the demo. This week included the mini-map radar...
devlog #8
The Deflector Shield for the Earth are up, but so are the blue plasma shield of the asteroids. Meanwhile, the gaping hole of the dust is fixed within...
devlog #7
Update demo version Demo 1.5.24: This week's update of the yellow and red asteroids with unique effect and the debut of the radio station HUD that will...
devlog #6
Update demo version 1.5.23: This week update the debut of the controller selection within the options' menu, a variety display of asteroids and the new...
devlog #5
Update demo version 1.5.19: This week update the Main and Option Menu's button and font for a better presentation.
devlog #4
Update game version 1.5.11: This week update for the texture and FX for a realistic, but spectacular aesthetics for the game.
devlog #3
We apologize for the lack of news or update this week. But, we did hit a milestone of finally creating the ideal ring of asteroids that is surrounding...
devlog #2
Welcome to the first ever development blog for our debut game called Star Blitz X. Star Blitz X is 3D fps that is homage to the 1980s arcade shoot'em...
the first star blitz x devlog #1
Hello and welcome to the first ever release of the Beta demo of Star Blitz X at Indie DB. We are here to spread the word of the project with playable...
star blitz x - demo / beta
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