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I love retro strategy games, and have been making them since 2002. I've done 7DRL (seven day rogue like) every year since 2010. Spoke at IRDC USA. I Made "Approaching Infinity", the space adventure roguelike and "XenoBloom", the game of life evolved. "Core Conquest", a fast-paced highly-configurable space RTS, is coming in 2017. Current project is "The Curse Of Yendor" , a tactical rogue-like terrain deformer. Releases on Steam 02/17/17.

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Description

Me and my game, Approaching Infinity, are participating in the Indie Game Magazine's relaunch on April 1st. This is a great way to get some game keys and all the latest news too!