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This group is a platform for sound designers looking to collaborate with developers and visa versa.

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DevBlog #5 The Missing Few - Ray Traced Audio

DevBlog #5 The Missing Few - Ray Traced Audio

The Missing Few

DevBlog #5 The Missing Few - Ray Traced Audio. Today we are showing off our implementation of Stochastic Ray Casted Spatial Sound.

Making hella cool sounds from a violin

Making hella cool sounds from a violin

Eldest Souls Sound Effects

Using a broken violin to create creepy, eerie ambiences for video games.

Sound Design with an iPhone SE

Sound Design with an iPhone SE

Eldest Souls Sound Effects

How using cheaper alternatives to expensive microphones and recording equipment can still yield high quality results.

5 Ways to Use Sound as a Core Game Mechanic

5 Ways to Use Sound as a Core Game Mechanic

Level Design/Theory Tutorial

Sound, while often overlooked, can be a powerful and interesting game mechanic that adds dimension to a player's gaming experience.

Making sound effects for video games

Making sound effects for video games

Sound Effects Tutorial 3 comments

Sergio Ronchetti - basics in sound designing for video games! My video diary of my journey as a sound designer (and composer) for the game "Eldest Souls...

Epic Loon unveils its sound casting

Epic Loon unveils its sound casting

Epic Loon

Macrales Studio presents the vocal and musical casting of Epic Loon in a video with all the characters and actors.

Work

Work

News

We are an international team of professional freelance sound designers. We offer sound design, Foley and musical compositions for video games, film and...

Music for relentless sword fights

Music for relentless sword fights

News

Bonogex, our sound designer concocted a couple of new musics for CHOP.

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