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Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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New User Interface
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confuse
confuse - - 234 comments

me like #throwthemouse
but no background?

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Infinitus
Infinitus - - 360 comments

It will do :). These are just mock-ups Jordan made, not final work.

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kazumo
kazumo - - 1,174 comments

That's awesome! When the next pre-alpha or alpha version is relased I'm going to write an article about the game for the site where I write about games.

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NickAVV
NickAVV - - 23 comments

Lookin good guys!

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Worryed
Worryed - - 8 comments

There is only one Register Key at the time?

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Description

I spent like... an hour mocking up a new user interface to favor (sorry) keyboard navigation :P Since the game's core focuses on keyboard/controller controls Tim and I thought this may help the flow between menu and gameplay a bit :)