• Register

World War II Online recreates the brutal war in Western Europe in a zone-less 300,000 SQ KM game world! Free-to-play, MMOFPS, true combined arms action, with over 100 historically accurate weapons and vehicles, 10 personas, and much more! Do you think you have what it takes? Enlist Now!

QUICK DESCRIPTION

  • Online World War II MMO
  • Zoneless 300,000 SQ KM Map
  • Thousands of players on ONE inter-connected server
  • First Person Shooter [Ground - Air - Sea]
  • Player Driven Strategic Layer
  • Physics based damage model, ballistic system and flight model.
  • Over 100 historically modeled weapons and vehicles

World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII. The game offers a strategic and persistent winnable Campaign that is completely player-driven, both in the strategic planning and players fighting to control territory.

Its scale is a massive 300,000 SQ KM that is an interconnected and zone-less game world offering total freedom for players. This scale allows for truly immersive combined arms pvp combat. Communication between the Army, Air Force, and Naval units that are engaged will help determine the outcome! There are no limitations to how many players can interact in a battle space.

All weapons, vehicles, munitions and ordinance perform according to realistic values. We have achieved this through direct access to historical archives, a network of military experts and our advanced proprietary game engine that goes in depth like never before. Armor on tanks and aircraft, as well as their internal components, are modeled down to the millimeter.

Our damage models go into extreme detail with each component being destroyable in vehicles including crew, weapon storage, gas tanks and more! You don’t just shoot a hitbox?NO! With every shot fired, multiple calculations take place that determine the round impact consequences. Some of these include; angle of obliquity, speed of round at impact, thickness of the armor, internal spall, armor penetration, parts of tank damaged, etc.

Just like in real life, the outcome of each engagement will be determined by strategy, tactics, teamwork, and your weapon handling skills! In WWII Online there are no special power ups or item buys giving someone a special advantage against other players. Every rifle is just as lethal whether you are a premium subscriber or a free player.

Since our original release in 2001, our community and game has provided memorable and challenging game play experiences. WWII Online’s game play is unmatched in terms of scale, realism and replay ability.

Do you think you’re hardcore enough to play with and against some of the most battle-hardened WWII FPS gamers around?

Sign up today and find out!

The Virtual Battlefield Does Exist!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

xoom

Wing2 of Playnet/CRS has been actively working on WWII Online: Chokepoint and have recently introduced a new feature we'll be showcasing today which focuses on Character Customization - which also allows for some basic load out modifications. We have worked to prioritize this as we explore new ways to add depth to the future of WWII Online and consider new monetization paths. As it stands we intend to release character customizing to paid subscribers only as a perk for supporting our project(s) and infrastructure. As a reminder, we plan to allow for a single WWII Online subscription to access both products (2 for 1) simultaneously. Continue on to see the current work in progress screen shots and a first look at the new Opel Blitz for Chokepoint!


CHARACTER CUSTOMIZATION IN DEVELOPMENT

As we explore new ways to offer subscribers greater value we have been exploring a long requested desire to modify not just your uniforms, but also your weaponry. Right now our testers (who are WWII Online Hero Builders [here]) can explore modifying:

  • Helmets
  • Heads
  • Primary weapon (for certain classes)
  • Grenades
  • Smoke Grenades

We have plans to add more options for character customizing which could be things like battle-hardened uniforms, magazines, sights, etc. These options can come later as development continues and content is produced.

This is significant because everything that is happening here with our infantry here in WWII Online: Chokepoint, will also be compatible with WWII Online 2.0. Everything you see here is the beginning stages of development and is an exciting proposition - are you ready?

Let's take a look at some photos and see how this works.

1 loadout0

2 loadout13 loadout2

4 loadout3

At this point there's a little button at the lower right which shows "spawn" that you click and you're immediately spawned into the game with the gear you've selected. Pretty easy right?

This is a significant development that will be slated for Chokepoint and WWII Online 2.0 specifically in case you were wondering.

PROGRESS ON WWII ONLINE: CHOKEPOINT

Wing2 at Playnet/CRS has been making tremendous progress on Chokepoint and we are grateful for our play testers who are actively providing feedback and helping us make the product more polished for you guys. We'll keep you posted on our release timeline (we aren't quite ready to share that) but as we said, we are committed to continued development news so you can see how things are shaping up.

We'd now like to show you the new Opel Blitz coming to the game. While this vehicle is presently a static object it is built to have a future in the game to be a functional unit - though drivable units is downstream for the development pipeline. Take a look at how awesome it is!

FIRST LOOK AT THE NEW OPEL BLITZ FOR WWII ONLINE: CHOKEPOINT!

5 OpelBlitz Chokepoint


SUBSCRIBE TO SUPPORT THE FUTURE OF WWII ONLINE

WWII Online is 100% fueled by player support. As Playnet / CRS seeks to build The Future of WWII Online with some aggressive goals, we need your help to make this possible. Please consider subscribing to help us accelerate game development, the future is now and your support as a subscriber has a direct impact on mission success. Go to Account.wwiionline.com and subscribe now!

ALREADY SUBSCRIBED? Become a Hero Builder and do more!

By becoming a Hero Builder ($29.99/mo or $49.99/mo) you'll gain access to several recognition features, receive special in-game player content and get early access to WWII Online: Chokepoint and WWII Online pre-release testing and top secret development news.

Head to the account pages and upgrade your account.

Click here to learn more about the Hero Builder program. Thanks for your support!

6 With Link m1 garand


TAGS: wwiionline , chokepoint , loadouts , customizations , subscriptions , In development

Development Notes where were at on the wellington

Development Notes where were at on the wellington

News

Development has been working hard on bringing new and improved equipment to WWII Online while a division is simultaneously working on a new engine for...

New 251/10B Halftrack - Coming Soon!

New 251/10B Halftrack - Coming Soon!

News

Developer notes on an up coming release of new APC carriers for WWII Online including a look a the new 251/10B Halftrack. Take an exciting peak at part...

M3 Halftrack nearly complete and in bound soon!

M3 Halftrack nearly complete and in bound soon!

News

Xoom passes on developer's notes on the M3 halftrack and catch up on what armored personnel carriers will mean to WWII Online. Links are attached to the...

One of the most iconic vehicles in development now for WWII Online Chokepoint

One of the most iconic vehicles in development now for WWII Online Chokepoint

News

Take a look at the most widely used and recognizable military vehicle in history in development for WWII Online Chokepoint and WWII Online 2.0. A vehicle...

RSS Files
MAC Full Installer - WWII Online

MAC Full Installer - WWII Online

Full Version

For MAC users only, this is the latest public full install.

PC Full Installer - WWII Online

PC Full Installer - WWII Online

Full Version 2 comments

For PC users only, this is the latest public full install.

Patch 1.29.3 (Mac)

Patch 1.29.3 (Mac)

Patch

The 1.29.3 patch for World War II Online: Battleground Europe for the Mac OS X.

Patch 1.29.3

Patch 1.29.3

Patch

The 1.29.3 patch for World War II Online: Battleground Europe.

Patch 1.28.4 (Mac)

Patch 1.28.4 (Mac)

Patch

Patch 1.28.4 for WWII Online: Battleground Europe for Mac's.

Patch 1.28.4

Patch 1.28.4

Patch

Patch 1.28.4 for WWII Online: Battleground Europe.

Comments  (0 - 10 of 30)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

RainSanz
RainSanz

Hi, Can i run it??
Amd e—300
2 Ram
520 Video Ram
Windows 10
32 Bits.
Thanks

Reply Good karma Bad karma+2 votes
Revy106
Revy106

Nearly everyone I have played with any know that loves games have always said if they were to update these graphics to modern day graphics or something similar they we would play this in a heart beat :( but sadly its a relic highly playable but just ugly to look at real shame :(

p.s the game is incredible and such scale is what should the norm in games today but sadly its not

Reply Good karma Bad karma+3 votes
MCallahan Creator
MCallahan

The game play is what has kept us around all this time =). Pretty graphics come and go, but great games stand the test of time. S!

Reply Good karma+9 votes
ArcadePreMan
ArcadePreMan

Can I ask. Is there a drivable tank ingame?

Reply Good karma Bad karma+1 vote
MCallahan Creator
MCallahan

Sure there are several for all sides.

Reply Good karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

DaxU
DaxU

Yes

Reply Good karma Bad karma+1 vote
hagamablabla
hagamablabla

I don't know, I tried to get into it but I just couldn't find it fun. You can have 300,000 square kilometers of land to battle over, but what's the point if there's barely anything on it? There aren't enough players to make it immersive either. Every battle I took part in had at most 10 players total, and maybe some fighter planes battling above.

Reply Good karma Bad karma+2 votes
GharaDeathenian
GharaDeathenian

The real feeling of scale

Reply Good karma Bad karma+1 vote
mixerdust
mixerdust

they should put AI infantrry squads in the towns to make the game feel more alive

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.