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World War II Online recreates the brutal war in Western Europe in a zone-less 300,000 SQ KM game world! Free-to-play, MMOFPS, true combined arms action, with over 100 historically accurate weapons and vehicles, 10 personas, and much more! Do you think you have what it takes? Enlist Now!

Post news Report RSS 22nd Anniversary & Full Steam Release

WWII Online as a full release on Steam. Also we have several videos and posters as a blast from the past to the current rendition of WWII Online, our 22nd anniversary and a look at the future. This includes an upcoming RAT Chat discussion. And the exciting video about conversion to the Unreal Engine 5.0

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22nd Anniversary & Full Steam Release

Happy Birthday to WWII Online as it turns 22 years old today (Est. June 6th 2001)! Over the years our game has seen a lot, good and bad, but we have endured. Congratulations to the WWII Online community and all past and present RATS who have paved the way to this moment. We're on the way to doing big things, and our next big initiative is to transition our store page on Steam from Early Access --> Full Release on Monday, June 26th 2023. This will result in a large number of players joining the game and today we wanted to lay the plan out for you to prepare as a community for all of these new players. Please continue reading as it has specific details on this and to see some legacy videos and artwork as we reflect on 22 years of the game. S!

Preparing for the Steam Launch

  • Rat Chat on Sunday June 11th, 2023 held on Discord
    • 11AM Server Time (PST), 1PM Central, 2PM Eastern
    • Topic: Community Prep + Q&A for Steam Release
  • Steam DLC Changes
    • New - more affordable - pricing will be introduced for all DLC (except Support & Leadership pack)
  • Return of the $7.99/mo Starter Subscription (Steam Only)
    • Will also included updated offering package
  • 90-day premium trial for new Steam sign ups(rank progression required to access weaponry)
    • In order to capture - and retain - Steam users we'll be providing a generous free launch offer
    • Players who sign up will receive 90-days of premium trial access to bolster WWII Online player numbers
  • Returning veteran bonus
    • Returning vets (and free-to-play players) will see an increased weapon set during that 90-day period to encourage attendance

When we first released on Steam we did a regional unlock. This transition will be a global unlock to the entire world all at once.

Things accomplished since our original Steam Early Access launch:

  1. We've increased our server bandwidth 10x
  2. We've quadrupled our server computing power
  3. Integrated voice communications are now in
  4. Proximity AOs (player-driven)
  5. Hybrid supply (moveable units and town garrisons)
  6. 64-bit operating system support
  7. Artillery
  8. Motorized Mortar Carriers
  9. Ju88 and Wellington Bombers
  10. Increased Free to Play access
  11. Added the MG42 machine gun
  12. Added the M1919 .30 caliber machine gun
  13. Added new RDP facilities across the map
  14. Expanded the number of towns and locations in play space
  15. You can now select which bomb loadout you want for bombers
  16. Enhanced special visual effects
  17. Enhanced audio effects
  18. Replaced a ton of legacy artwork

The list keeps going. Feel free to review our full release notes at Wiki.wwiionline.com and Wiki.wwiionline.com

Preparing for the Rat Chat

Not long ago we made mention about Squads working together to start to build and develop themselves (Community Action: Rebuilding Squads article (Community Action: Rebuilding Squads article( Community Action: Rebuilding Squads Article)). The full release on Steam represents a fantastic opportunity to take advantage of that. Please read that article again as a refresher as it's a playbook for you and your squad to do some big things.

Reflection over the years

Legacy trailer from the early days:

Battleground Europe (relaunch):

Updated trailer reflecting mostly how the game looks at present:

Original launch "jewel box" circa 2001.

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German soldier character models with MP40s in 2001:

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Original capture building:

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Original user interface:

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WWII Online postcard, which we recently resurrected with some updated art:

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Battleground Europe era:

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Rebranding back to WWII Online

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Next steps

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Rebuilding the WWII Online in UE5, the PLAN.

Thank you for all of your years of support and believing in WWII Online. We know it's been a long road to get to where we are, but we are now finally making that bold cut over to Unreal Engine. This coming to life will no doubt result into major things for the game and we believe it will profoundly impact the market / restore the glory days of WWII Online. If you believe in that mission, join us, whether you are brand new or returning and help the Cornered Rats do some big things.

Prepare for the Steam release, get back in the fight and let's have a great summer!

S! and thanks for being part of our family / gaming community here.

Matt "XOOM" Callahan

Director & Executive Producer

Playnet, Inc. / CRS

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