Multi enemies and corpse detection
Imgur.com
"Enemy AI is now functional! I made an AI director system that sets the patrol pattern for multiple enemies AIs. Plus, they react to corpses as well. It’s working pretty well now. When I make more assets, I can drop these guys on the level and actually start testing gameplay now. Exciting!
I need to add more functions to the AI director, like letting the soldier call a nearby soldier for help. And maybe alert phases where every soldier goes into alert for a while after one of them sees the player." (c) Sean, the Wonhon: A Vengeful Spirit developer.
Multi enemies and corpse detection (January 26, 2019)
Enemy AI is now functional! I made an AI director system that sets the patrol pattern for multiple enemies AIs. Plus, they react to corpses as well. It’s working pretty well now. When I make more assets, I can drop these guys on the level and actually start testing gameplay now. Exciting!
Posted by Super!com on