Winter's Grasp is a game about exploring (and surviving) a freezing forest. All alone, equipped with only a shovel and a torch, the player must make their way through walls of snow and choose to defeat or avoid ferocious beasts guarding sacred bonfires with the power to end the winter plaguing town.
Winter's Grasp second build, and first proper demo, has arrived!
This build features wolves, a full intro, a larger, more detailed map and lots of other fixed and improvements.
As you start the game, you'll be greeted by a short cutscene, after which you're thrust into the woods with no tools at your disposal. Follow the path, and you'll find the shovel and torch you'll require to survive. Light the first bonfire, and maybe enjoy the peace while you still can.
That's about it for this article, I'd rather let you jump into the game explaining every little feature/change. Hope you all enjoy the game! I'll leave you with a neat map concept.
Winter's Grasp first update, providing the first public in-game look and information of basic features.
First reveal of Winter's Grasp, explaining what the game is about with some art.
This article details the first public prototype of our game, as well as some of our thoughts going forward.
Second playable build for Winter's Grasp, possibly the final one before release. It features more gameplay than the previous technical prototype.
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