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Tag "Action-Adventure"  (0 - 30 of 213)
Theseus Adventure

Theseus Adventure

Game

Theseus goes to Crete in order to defeat once and for all the Minotaur that lurks in the labyrinth. To do that, Theseus must adventure himself in the...

GAIA Devlog #07 - Enemies and VFX

GAIA Devlog #07 - Enemies and VFX

News

This week we're here to shed some light on the enemies of our game and a little visual effect for the special attack.

TERRAFORMED

TERRAFORMED

Game

TERRAFORMED is an action-adventure game set in the future. TERRAFORMED is a game from the cyberpunk genre and it's visual style is inspired by movies...

GAIA Devlog #06 - Art and Programming Details

GAIA Devlog #06 - Art and Programming Details

News

This week we got some in-game quality art down, and some programming details done to the level selection screen and save games.

GAIA Devlog #05 - Guidelines

GAIA Devlog #05 - Guidelines

News

This week, we slow down a little and focus more on some guidelines for the player.

GAIA Devlog #03 - Progress!

GAIA Devlog #03 - Progress!

News

This week we want to show you some development on the art environment concept as well as a new ranged enemy!

GAIA Devlog #04 - A look into dimensions

GAIA Devlog #04 - A look into dimensions

News

This week we explored some options related to the dimensions of the assets!

Uligo: A Slime's Hike

Uligo: A Slime's Hike

Game

Have you ever dreamed of being a slime ? Well dream no more for you can now play as Uligo, a powerful slime that sticks to walls and uses its slimines...

GAIA: The Dark Realm

GAIA: The Dark Realm

Game

GAIA: The Dark Realm is an action-adventure platformer. It happens in a world where darkness from another dimension is trying to consume it, and almost...

Wolfthorn Exploration Demo (24.D)

Wolfthorn Exploration Demo (24.D)

Download

*Please Note: This is NOT a finished game. It is a heavily in-development build / branch, constantly being worked on, in order to become the best it can...

Indie Game Devlog Episode 26: Main Character Recolor, Animations

Indie Game Devlog Episode 26: Main Character Recolor, Animations

News

Resonant Blade Devlog 26. Updated main character palette and animations. Updated the Resonant Blade weapon art. Diagonal movement animations.

Hidden Fear 2

Hidden Fear 2

Game

Every night is a test. Nilson ENT. is developing new advanced animatronics for the new ride: new location, new puppets, new traps. Every night Andrew...

Hidden Fear

Hidden Fear

Game

1994. Michael Schmidt is searching for work and money. One morning he sees an ad of "The Palace of Horrors" - the horror attraction of an unknown millionaire...

Smintheus is finally released!

Smintheus is finally released!

News

After six long years, Smintheus is finally Released!

Character Animations

Character Animations

News

Lights, camera, action! Smile, it's all about character animations!

Presenting the Guards

Presenting the Guards

News

The unveiling of the final model(s) of Aelizia's enemies has arrived!

Presenting Aelizia

Presenting Aelizia

News

The unveiling of Aelizia's final model is here at long last! Rejoice!

From High to Low (Poly)

From High to Low (Poly)

News

The modern art of converting high poly models into low poly models joins the ancient art of baking (models).

Retopology & Sound Design

Retopology & Sound Design

News

News on the low poly models include an ode to our savior, Maya's automatic retopology tool. Also, there's walking sound effects.

Guards Modelling

Guards Modelling

News

We showcase the guards' high poly model, along with tales of the hardships we faced. And, of course, there's another time-lapse!

Aelizia Modelling (Part 2)

Aelizia Modelling (Part 2)

News

We showcase Aelizia's high poly model with and without cape. Also, get ready for another time-lapse!

MOCAP Animations & Character Modelling

MOCAP Animations & Character Modelling

News

It's called "work in progress" for a reason. It's a lot of work, and not a lot of progress...

Black Pellet

Black Pellet

Game

In a post-apocalyptic era, you'll witness the story of a man and his dog companion as they wander across a dead land where legends will be born.

It's All About User Control

It's All About User Control

News

Eclipsed's User Interface presentation and prototype showcase.

Juggling is an Art Form

Juggling is an Art Form

News

We've been juggling UI in two fronts, then mocap enters the mix!

Logo Development Process

Logo Development Process

News

The long and winding road of Eclipsed's logo creation process.

User Interface Design

User Interface Design

News

It's all about the "U" and the "I", it's all about the "UI".

Ad Nauseam - Trailer

Ad Nauseam - Trailer

News

We are happy to finally announce our first game Ad Nauseam, as Night Code! It is a 3D action adventure game, featuring a mix of 2D animation and 3D environments...

Guards' AI Development

Guards' AI Development

News

We showcase all the cogs in the guards' behaviour and explain what's behind it.

Guards Concept Art

Guards Concept Art

News

We showcase the last stages in Aelizia's enemies concept art.

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