Theseus goes to Crete in order to defeat once and for all the Minotaur that lurks in the labyrinth. To do that, Theseus must adventure himself in the...
This week we're here to shed some light on the enemies of our game and a little visual effect for the special attack.
TERRAFORMED is an action-adventure game set in the future. TERRAFORMED is a game from the cyberpunk genre and it's visual style is inspired by movies...
This week we got some in-game quality art down, and some programming details done to the level selection screen and save games.
This week, we slow down a little and focus more on some guidelines for the player.
This week we want to show you some development on the art environment concept as well as a new ranged enemy!
This week we explored some options related to the dimensions of the assets!
Have you ever dreamed of being a slime ? Well dream no more for you can now play as Uligo, a powerful slime that sticks to walls and uses its slimines...
GAIA: The Dark Realm is an action-adventure platformer. It happens in a world where darkness from another dimension is trying to consume it, and almost...
*Please Note: This is NOT a finished game. It is a heavily in-development build / branch, constantly being worked on, in order to become the best it can...
Resonant Blade Devlog 26. Updated main character palette and animations. Updated the Resonant Blade weapon art. Diagonal movement animations.
Every night is a test. Nilson ENT. is developing new advanced animatronics for the new ride: new location, new puppets, new traps. Every night Andrew...
1994. Michael Schmidt is searching for work and money. One morning he sees an ad of "The Palace of Horrors" - the horror attraction of an unknown millionaire...
The modern art of converting high poly models into low poly models joins the ancient art of baking (models).
News on the low poly models include an ode to our savior, Maya's automatic retopology tool. Also, there's walking sound effects.
We showcase the guards' high poly model, along with tales of the hardships we faced. And, of course, there's another time-lapse!
We showcase Aelizia's high poly model with and without cape. Also, get ready for another time-lapse!
It's called "work in progress" for a reason. It's a lot of work, and not a lot of progress...
In a post-apocalyptic era, you'll witness the story of a man and his dog companion as they wander across a dead land where legends will be born.
We are happy to finally announce our first game Ad Nauseam, as Night Code! It is a 3D action adventure game, featuring a mix of 2D animation and 3D environments...
We showcase all the cogs in the guards' behaviour and explain what's behind it.
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