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Will To Power is a Survival Game with a difference. It’s set in the medieval period after the fall of the Roman Empire. The land is scattered with the ruins of old roman bath houses, aqua ducts, amphitheatres and scarred with roads that once connected towns and cities together.

The fall of the empire was quick and left a power vacuum in it’s wake, leaving the lands in a state of chaos and lawlessness.

Do you have the will to restore law and order? Do you have the Will To Power?

What will be Will To Power’s main features?

First Person – The game is first person only.

MultiPlayer – So far there is only an online version being developed, but there is no reason you can't run a local server and play it that way. Possibly MMO, need to test the server once more features are implemented.

Survival – Night & Day Cycles, Seasons, Weather, Health, Stamina, Blood, Hunger, Thirst, Temperature, Building, Gathering, PVP etc.

Base Building - Construct buildings, forts, castles, palisades, battlements and other strategic structures to help protect your settlements from attack.

Settlements – Settlements will be focal points in the world. They are created by players and the founder is in charge. You can accept or decline new citizenship requests.

  • Name – Name your settlement.
  • Level – Settlements level up and when they do your territory expands. Settlements start out as Villages, then progress to become Towns, Cities and finally a City-State, e.g. Village -> Town -> City -> City-State. If your territory expands and that area is already someone elses, it will remain their’s unless you conquer it or merge through an alliance.
  • Experience – Settlements gain experience allowing them to level. Experience is gained by the actions of citizens e.g. a citizen cutting wood or doing other types of labour within their settlement's territory.
  • Technology Points – Unlock new technologies which are not available outside of settlements. Sell advanced technology and weapons to settlements that have a lower level of technology.
  • Laws – Set laws, forbid certain acts, ban certain items.
  • Alliances – Create trade deals, peace treaties or merge with other settlements.
  • Enemies – Wage war, Ransom Important Prisoners, Conquer and take over other territories.
  • Economy – Real world economy, buy low and sell high at other settlements, shops, markets and auction houses.
  • Currency – Trade, Coins, Exchange Rates between different countries.
  • Taxes – Set tax rates. Grow wealthy and become a large City.
  • Titles & Roles – Assign citizens roles and award them titles.
  • Citizens – Citizens work and pay you taxes when inside your territory. Dual/multi citizenships will also be possible.
  • NPC Guards – Employ guards to help protect your settlement, setup guard stations and patrol routes.
  • Market Place - Designated area to rent a market stall to sell your wares.
  • Residential Housing – Rent or buy existing properties inside settlements.
  • Commercial Building – Setup your own shop or even auction houses.
  • Farming/Industrial Buildings – Keep noisey, smelly air polluting farms/buildings away from your residents and shops.

Trade Skills – Level up your trade skills and sell your produce for coin. Sell goods on the market until you can afford to buy or rent a shop in the commercial district.

  • Mining
  • Wood Cutting
  • Black Smithing
  • Enchanting
  • Jewel Crafting
  • Gem Cutting
  • Engineering
  • Skinning
  • Leather Working
  • Clothier
  • Alchemy
  • Brewing
  • Architect
  • Scribe
  • Farming

Player Skills – Players have a wide choice of skills they can level (may or may not limit the amount they can learn).

  • Politics – Discuss the issues of the day with other group leaders or politicians.
  • Order – Maintain order by arresting wanted criminals and guarding settlements.
  • Lock Picking – Pick locks within your skill range.
  • Sneaking – Sneak to reduce the noise you make and also to reduce your visibility.
  • Knockout Blow – Knock out unaware players and npcs.
  • Backstab – Damage multiplier for stealth attacks.
  • Awareness – You ability to sense things around you such as people sneaking.
  • More TBA

Other Random Information:

  • Engine – Unity3D
  • Networking - uLink

Inspiration:

  • Rust
  • Wurm
  • RTS games
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