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From the creators of the popular “Brytenwalda” mod, “Viking Conquest” is a brand new DLC for Mount & Blade Warband! This single and multi player DLC brings Mount & Blade to historical Dark Age Britain, complemented by authentic scenes and cultures. The DLC features a story mode with a complex plot, where choices have real consequences, as well as a standard sandbox mode in an all new setting, with expanded options and controls. Online battling also takes on its own flavour, with special modes like Coastal Assault and Warlord.

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Thank you to everyone for supporting my modding these past years!

I am proud to announce that Hooded Horse is now a publisher for indie video games. The first game I am publishing is Terra Invicta, by the development studio Pavonis Interactive. We've raised over $80,000 in the first 5 days of our Kickstarter, with 25 days left to go. If anyone is interested in checking the game out, we are also open for wishlists at Steam:

Kickstarter: Kickstarter.com

Steam page: Store.steampowered.com

Rock, Paper, Shotgun: Rockpapershotgun.com

Armor Mod for Viking Conquest

Armor Mod for Viking Conquest

Armor Mod for Viking Conquest

"Armor Mod for Viking Conquest" replaces the giant chest and shoulder pads look of Vanilla Viking Conquest, with a more realistic appearence closer to...

Let's Play Viking Conquest Balance Mod 8.0

Let's Play Viking Conquest Balance Mod 8.0

Viking Conquest Balance Mod 1 comment

Dirty Norseman's Let's Play of Viking Conquest Balance Mod 8.0.

Viking Conquest with Dark Age and Balance Mod 8.0

Viking Conquest with Dark Age and Balance Mod 8.0

Viking Conquest Balance Mod 4 comments

Plasquar's Let's Play of Viking Conquest, using Dark Age Graphic Modpack and VC Balance Mod 8.0.

Viking Conquest Traits: what exactly do they do?

Viking Conquest Traits: what exactly do they do?

Viking Conquest Balance Mod 1 comment

Have you ever wondered what "Inspiring" does? Or what exact benefits and penalties a "Berserker" gets? Here are the full details, what traits do and how...

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Armor Mod Pack V8.1 for Viking Conquest

Armor Mod Pack V8.1 for Viking Conquest

Armor Mod for Viking Conquest Full Version 7 comments

The Mod can be installed on top of either Vanilla VC or VC Balance Mod, by copying into your Viking Conquest folder and overwriting.

Viking Conquest Balance Mod 13

Viking Conquest Balance Mod 13

Viking Conquest Balance Mod Full Version 1 comment

VC Balance Mod 13 features 20+ new units, unique tournaments for each faction, 4 scripted invasions for late-game challenge, improved shield textures...

Blood Eagle 4.1 Hotfix

Blood Eagle 4.1 Hotfix

Blood Eagle 4.0 Patch 2 comments

This is a small Hofix for a bugged Mesh... enjoy! Graphics in Blood Eagle are new, some self made, optimized, edited and if you can run vanilla VC, then...

Blood Eagle PN 4.0

Blood Eagle PN 4.0

Blood Eagle 4.0 Full Version 25 comments

Graphics in Blood Eagle are new, some self made, optimized, edited and if you can run vanilla VC, then you should be able to run Blood Eagle, NP. Scenes...

VC Balance Mod 12.0 Optional add on happy companions

VC Balance Mod 12.0 Optional add on happy companions

Viking Conquest Balance Mod Patch 2 comments

Companions will remain blissfully happy despite personality conflicts with this optional add-on installed. They will still complain and trigger the relevant...

Balance Mod 12 (save compatible with vanilla VC)

Balance Mod 12 (save compatible with vanilla VC)

Viking Conquest Balance Mod Full Version 1 comment

LAST BALANCE MOD VERSION SAVE COMPATIBLE WITH VANILLA VC. 12.0 release of VC Balance Mod, a saved game compatible comprehensive gameplay, balance, and...

Comments  (0 - 10 of 35)
AgentCorleone
AgentCorleone

Can anyone explain what the difference is between,original viking conquest,blood eagle, and dark age

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Tim@HoodedHorse
Tim@HoodedHorse

Viking Conquest Balance Mod 13 is fully released and available for download here at ModDB! Patches and optional addons are available for download at Discord.gg

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Tim@HoodedHorse
Tim@HoodedHorse

Balance Mod 13.0 is close to being finished, and looking for people interested in playing and giving feedback on an advance version (available for download on the Discord: Discord.gg ).

A few examples taken from the changelog:

Unique bodyguards recruited by some 40 lords (Harald Fairhair gets his berserkers from the sagas, Alfred the Great gets some of the reworked infantry old captain, many norse lords get vikingr from their place of origin, etc)

Tournaments reworked (each of the 21 factions has a unique weapon loadout creating a different tactical experience and reflecting cultural tendencies, 50 tournament reward prizes including some artifacts newly added to the game and unobtainable elsewhere, very rare chance of a visit from one of 4 deities (Odin, Freyja, Loki, Thor) after a victory giving a bonus)

Many new troops added and lines expanded:

- Frisians get 5 new units, including infantry using the newly added Frankish throwing axes, and cavalry riding Frankish Stallions in their final upgrade (2 new models, a tad slower but stronger in charge normal mounts) (basically having the Frisians adopt a little Frankish military influence to introduce added variety in troops).

- Britons get tier 4 and 5 elite cavalry to go along with some general strengthening of the line (Briton military weakness is now reflected in the AI troop recruiting tables, not the units themselves, leaving the Briton player the chance to revive their glory without feeling like they are using subpar units).

- Norse troops can now “go viking” and upgrade to vikingr at points (increases the ship sailing speed boost and comes with more immediate power at cost of higher wages and less long term potential), with an integrated line including berserkers and ulfhedinns (reworked to differentiate between the two) and ship captains (now with a special x4 ship speed bonus), and full line of warrior archers (old norse warrior archers gets a tier 3 lesser version underneath, and two tier 5 upgrades taking different paths), along with a tier 5 upgrade added to the tier 4 dane axe warrior.

- Swedish troop tree introduced (accessible through mercs/vikingr only), including a final upgrade possibility to Varangian mercenaries (ie, Swedish from Kievan Rus) riding 2 new horse models of large ponies/stocky horses (more maneuverable and tougher than normal horses, but a little slower). Varangians very rarely show up in mercenary pools in Norway and Denmark only. Somewhat inspired by the Varangian Guard forming in the Byzantine empire around this time (if Varangians went south to become mercs, why not west as well) and borrowing from later records of how Kievan Rus military often worked (elite mounted bodyguard supported by local levies)

- Newly added Danish and Norwegian mercs appearing in taverns throughout map. Vikingr are sometimes also available for hire in Norway and Denmark (local warriors looking for a captain, and helps balance the previously added polarized religions by allowing pagan players to have stronger recruiting in the home regions of Denmark and Norway).

- Female warrior line increased in strength greatly by addition of tier 4 and 5 units. Equipment and appearances reworked to be a mixture of all cultures rather than anglo/saxon focused (since they are player only and can be recruited from any location).

- Irish get a tier 5 sword/javelin skirmisher and a new tier 4 warrior inserted before the champion, upgrading the champion and pushing them out to join their mounted bodyguards as branching tier 5 options. Picts get a tier 5 crossbowmen and their special hornmen at tier 3 upgraded to be better javelin skirmishers, and then the standard bearer moved to be an upgrade to the hornmen.

- Saxons get some chance of mail armor at tier 4, and new tier 4 and 5 long axe wielding (1.5 handed) troops for breaking shields (lower wages and faster upgrades than normal bodyguards).

- Angles get some chance of mail armor at tier 4, and new tier 4 Northumbrian Mercenaries and tier 5 Captains (very skilled spearmen, but very expensive, as they are mercenaries, and somewhat worse armor than mainline spearmen), representing the disarray in the area and displaced warriors, and harkening back to anglo saxon mercenary past in arrival in Britain.

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Tim@HoodedHorse
Tim@HoodedHorse

Brytenwalda Studios features Balance Mod:

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Guest
Guest

Does this add new items/weps/armors? Or is there any mod that adds that?

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leoleete
leoleete

Where's the download button? Can't find it ... :/

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Guest

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FeatsOfStrength
FeatsOfStrength

It's a shame that there aren't even any basic mods for VC that add features sorely needed to make it compete with even it's old iteration Bretynwalda.. they had to remove a lot of content as it was OSP and couldn't be used in an official game. Sad.. especially after they managed to nail the sea combat, no other warband mod does it half as well as VC.

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Viking-AllFather
Viking-AllFather

try Blood Eagle

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Tim@HoodedHorse
Tim@HoodedHorse

VC Balance Mod 8.0, with hundreds of improvements to Viking Conquest: Forums.taleworlds.com

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ha3481
ha3481

Viking Conquest Released Mods
Forums.taleworlds.com

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Metalpixel
Metalpixel

Dark age
sword and shield
BLood eagle

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Guest
Guest

The sword and the axe mod is what I think you mean, not sure about the blood eagle mod I can't find that one

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HooTmAn
HooTmAn

Blood Eagle Mod Moddb.com

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Mount & Blade: Warband - Viking Conquest
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Highest Rated (3 agree) 7/10

just good.... not very addictive, for me anyway. i wanted very much to love it, but it just doesn't give you the immersion that some mods have.

Jun 17 2017 by sifis172

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