This project is currently undergoing a major revamp! The terrain engine is being rewritten to support smooth terrain.
ANNOUNCEMENT: We are now accepting playtester applications! Scroll down for more information.
War of the Voxels will feature a full physics system, destructible terrain, and other gameworld interactions. Although at the moment, the game is quite simple, we hope to implement a lot of more customizable aspects to the game, such as ranks, player classes, and, of course, more weapons!
Current Release (April 1, 2013): Alpha 0.0.1
Please remember that this is an alpha release, and as such is prone to bugs and glitches.
For updates and information on the state of the game, visit the development blog!
A hint of what's in store...
Alpha 0.1.0 TO-DO (ETA: Early August 2013):
Alpha 0.1.1 TO-DO:
Alpha 0.1.2 TO-DO:
Alpha 0.1.3 TO-DO:
We are now accepting playtester applications. Visit the website to submit your application.
Thanks for voting and helping War of the Voxels on it's quest to become the 2020 Indie of the Year. You are now in with a chance to score some free games. Help this game secure more votes by embedding the widget (or link) we have included below on your favorite sites.
Don't forget to check out (and vote) for other amazing games in contention. Here are some recommendations:
Last week, I showed a "sphere" generated from dual contouring.
I'm pleased to now say that the new engine has advanced a lot, and is now capable of producing terrain!
Take a look:
As you can see, there are still some lighting artifacts, but the terrain itself seems to be properly generated. The next step is probably adding functionality to modify the terrain, and after that, some level of detail code to possibly triple the render distance.
Well, that's it for this week! Next week, expect to see a video (although I can't guarantee it) showing the ability to modify the terrain.
If you're looking for more frequent updates, check out the forums! I generally post daily there about what I worked on for the day.
A new octree system is in the works for terrain! Also, we've upgraded our forums! Check there for more frequent development updates.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.