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This non profit project attempts to recreate interplay's scrapped project Fallout Van Buren using the Neoaxis engine, lua scripting and a lot of hobby work. I began working on it a few years ago for learning purposes and so far quite a few features have been implemented. Since I feel the need that I can no longer work alone on it in order to create a tech demo, I decided to present it here. The project and it's source code are available via google code (link in website) in case anyone wants to check it out.

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Starting out


After working alone on the project for a while now and updating the devblog, I have decided that help is needed. Therefore, this page will stay up to date with any changes in the hopes of attracting interested members.

Latest Changes:
- First companion implemented! As expected, the AI class is a subclass of the standard NPC AI, except that it helps you in combat and follows you around when you command him. To make things more interesting, I also added him a conversation file where you can tell him whether to follow you or not, or to use his best weapon or holster it. So far he is really helpful in combat and for the upcoming demo I doubt it needs any improvements.
- Skills have been implemented and they are partially working. I say partially because the code to apply a certain skill has not been implemented yet. It is surprisingly easy to add a new skill or delete the existing ones without any changes to the code.
- I am planning to add every engine calculation that was done in fallout in lua files, for maximum flexibility. This would mean making changes to the game's basic calculations only in script files. Lua files have been added to player classes which contain a few formulas.


if it's dead:

this guy is remaking Van Buren in unity but needs a 3D artist

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Ceva vesti ?

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Hi, I'm a big fan of the Fallout series and I think this project is an amazing idea. I would really like to contribute to it somehow, because I can't wait to see it finished ;) I can do some of the voice acting (I have a professional mic and some experience in the field), localization, dialogue writing, testing and even some graphic design. I would really like to help, so please contact me if you want me on the team :)

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Hiya! I'm new to computer programming- but I'm willing to do what it takes to get this game up! I am a fan of the fallout series- I did start with 3, but I found 1, 2 and Tactics afterword. I have played a wee bit of NV, but this is something greater. I'm a willing learner, and from this comment thread, you don't exactly have many others. Contact me at: mindfullhobo@gmail.com and shoot me a reply! I would love to help, but can only do so with your word! Thanks,

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I have full support for this game i believe that you guys will be able to get the actual story in and include what was suppose to be the storyline or close to what it is.

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I can't believe this is being done! I played the tech demo and was so disappointed that it wasn't finished, it would have been great. Thank you so much for working on this, I feel as though I can say that on behalf of all the fallout fans. This project is without a doubt the one I'm keeping my eye on the most.

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