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Plot: A small roguelike game about three brothers who must find the cure for mother illness. For that they must go on the dangerous adventure to the mount Nilhorn where misterious druids keep the secrets of Living Water. Development State: Game is currently under development. So far we make random map generators, renderers, AI, etc. Now we focus on adding new content and gameplay features. If new features comes up we immediately post about that.

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Nilhorn: Update #5

News

First and the biggest feature is new character class. For now We call it Archer but it can be change in next versions. In this build Archer can use bows and crossbows. This feature required big changes in the code but for now we can add more weapon types in easier way than before. Archer game play is more dynamic than Knight but this character is more fragile thank heavily armored knight.

Crossbow for archer class

With Archer as we already said new weapons types. Bows and crossbows works in the same way but we think add some penalties to attack speed with crossbows. If you played with this version give some feedback to us so we can consider this change. For now in game we implement 10 range weapons.

New range weapons for Ranger

Another new feature is message system. We implement it because there is no console in the game. Message system which is implemented currently in the game works with armor, golden chests, pickup consumables and so on. We also plan to implement messages on weapon pickup but this need more work in order to implement new ui elements.

Message system

The biggest new feature which we start to implement is dynamic light. For now we implement this in that way we don't have ray casting. We also think to implements to draw only tiles in light radius.

Lighting system

We also extend and fix some functionalities in the game:

  • Armor mechanics was fixed and now works like d4 roll. Dice faces is how big is current armor eg max armor is 4 and you roll 0.25 and total armor in this situation is 4 * 0.25 = 1;
  • We make gui components and implement main menu animation, also in game gui was implemented;
  • Nice feature which is also implements is one global statistics save. On this moment we track: win loose ration, overall game time, killed enemies. This file content can be displayed when player press “Player Stats” Button in main menu;
  • Weapon mechanics was change in that way we display interaction message which is required to pick up weapon. This action indicator will also display when player character is near chest and golden chest.

At the end as always we leave you some gameplay trailer with new features. If you like our game please leave a comment and spread the word about The Secrets Of Nilhorn. If you have some suggestion and opinion also please leave comment. Thanks one again !!!

Nilhorn : Update #4

Nilhorn : Update #4

News

Welcome back ! because other things consume more time than we previously expected new features implementation goes slow as hell. However, we were able...

The Secrets Of Nilhorn Demo

The Secrets Of Nilhorn Demo

News

At last we can share with you The Secrets Of Nilhorn demo. Last weeks was very busy and stressful to us, but we did it and now you can get some idea about...

Nilhorn: Update #3

Nilhorn: Update #3

News

Last two weeks we work very hard and also we have time problems due to normal day work but we finnish more or less gameplay progression.

Nilhorn: Update #2

Nilhorn: Update #2

News

As we announce last time there is next portion ideas and game features.

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The Secrets of Nilhorn Pre Alpha 0.2

The Secrets of Nilhorn Pre Alpha 0.2

Demo

Pre alpha 0.2 arrive today. Play, comment, share and spread the word about The Secrets of Nilhorn. Before you install game please read readme file in...

The Secrets Of Nilhorn Pre-Alpha 0.1

The Secrets Of Nilhorn Pre-Alpha 0.1

Demo

Today we release our first demo. We think you enjoy it and like our game. This is the more stable version but we think it can crash. If you have any problems...

Comments
coutingamer
coutingamer

Good Luck!

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BlackShipStudio Creator
BlackShipStudio

Thanks! If you have some suggestion we are glad to hear them :)

Reply Good karma+1 vote
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The Secrets of Nilhorn
Platforms
Windows, Linux
Developer
Black Ship Studio
Engine
Wave Engine
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Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @m_stuchlik, @szwanot

Update Xcode with new SDK. Spend 2 hours try to fix that cmake do not see OpenGL :/ #gamedev #programmingT.co

Sep 18 2018 by szwanot

Dziś co nieco o bibliotece standardowej C/C++ a mianowicie o algorithms #cpp #cplusplus #algorithms #ProgrammingT.co

Sep 2 2018 by szwanot

Small progress achieved now I can only move selected unit in turn base battle #indiegame #indiegamedev #cplusplusT.co

Aug 25 2018 by szwanot

Spontaniczny filmik na temat programowania #cpp w #vscode właśnie wjechał na kanał. #programming #gamedevT.co

Aug 19 2018 by szwanot

Pierwszy #devlog wylądował na kanale a w nim to co do tej pory zrobiłem w grze i oraz plan na #MVP #gamedevT.co

Aug 12 2018 by szwanot

RT @abenedykt: Jedyny występ w Polsce w 2018. @miroburn Live @ BBQ4IT T.co

Aug 7 2018 by szwanot

Code::Log("1") czyli co nieco o kompozycji i dziedziczeniu wjechał na kanał #programming #gamedev #programowanieT.co

Jul 30 2018 by szwanot

No to pierwszy dev #vlog wylądował. Nie wszystko jest idealnie ale ... #doneisbetterthanperfect #indiegamedevT.co

Jul 15 2018 by szwanot

RT @cronobreak: Played around with some hand drawn illustrations and gave them a bit of a wiggle :) T.co

Jul 13 2018 by szwanot

Astar also works but I need to find more realistic heuristic function #gamedev #Algorithms #Astar #IndieGameDevT.co

Jul 12 2018 by szwanot

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