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About

I made this short game for the Ludum Dare 35 (April 2016) in three days, could be the base for a future bigger game.
You can voted now in this link:

Ludumdare.com


STORY

A giant was turned into a machine, now he only wants to destroy everything. Our hero is protecting his town of the giant machine man, the cold white sword is the only weapon that can broken the materials of the giant's body, now the final fight is coming, help our hero!

GAMEPLAY

A classic Third person controller, if you play Monster Hunter, The legend of Zelda or Assasins Creed is a similar Controller.

By now you can run, jump (too high to hit the giant) and make two sword movements, horizontal and vertical swing.

You can play using a Gamepad or the Keyboard.

In the keyboard you can move the character using the arrows or W,A,S,D. You jump with "Space" or Right Click, the sword could be used pressing "E" or Left click, the camera is controlled by the mouse.

In the GamePad, the right joystick moves the character, the left joystick control the camera, if you have a sony controller or a generic controller, X is the button to jump and square is the button to use the sword.

The Giant has diferent attacks, it could be really dangerous for our hero, so try to stay away and attack in the right moment.

CONCEPT

The LudumDare theme this year was Shapeshift, the giant born thinking in a organic body modified and converted into a machine, the sketch was made in a quarter of hour and the Hero was drawing after, I have a lot of influence from Asia (the hero is similar to a samurai) and also I take inspiration in the steampunk style for the giant.

PROCESS

I had a lot of ideas when I was making the game, but I tried to make it simple, factible for a short time of development.

Initially I thought in making the giant really really big, like Shadow of the Colossus, but I prefered to simplify it, at the end is about a Warrior in a battle.

I worked in to obtain a high quality visuals and a beatiful art direction, the visual effects and the particles really help me increasing the fantasy.

The Music in the Background was composed by me.

END

This is a short game, but I really try to make it with all the quality I can do for only 3 days of work, enjoy it.

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The Final Round - Fixed 1.2

The Final Round - Fixed 1.2

Full Version

Adds jump "brake" when you move to the opposite direction in a jump, solve some issues.

The Final Round - Original Entry - Not Fixed

The Final Round - Original Entry - Not Fixed

Full Version

This is the first version uploaded the 18/04/2016 before the sumission Ludum Dare 35 ends. It have some bugs and not hero voices. You can download it...

The Final Round - Fixed 1.1

The Final Round - Fixed 1.1

Full Version

The Fixed Version 1.1 (19/04/2016) is an Update of the Original Ludum Dare Version it solved some issues and bugs with the Keyboard Controller, now you...

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The Final Round
Platforms
Windows, Android
Engine
Unity
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
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386 (1 today)
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