Small development update
It's been nearly a year since the last news post; this won't be a big post but in light of certain news about Half-life's ill-fated development I felt obligated to post about our own Episode 3.
I've long since kept development news relatively quiet; the truth is each episode takes several years to release and it feels unfair to pepper people with screenshots and videos when it could be a good few years before they could ever play it for themselves, if the mod even sees release at all. The problem with this approach is no news = mod is dead, which is certainly not true at all in AMC TC's case. While we all have our own priorities in life due to work or education or whichever, Episode 3 is over half done at the very least (maybe even more depending on who in the team you ask)
As was the case for Episode 2's release, there's going to be a lot of polishing and improvements to the previous 2 episodes; the idea is to maintain a consistent level of quality throughout the AMC TC rather than a noticeable climb. Gameplay improvements and tweaks are also on the cards as well as improving immersion where possible. We definitely think you'll like the improvements on hand for this episode.
We're still chipping away at it where possible; as always the case we're open to fellow BUILDers lending a hand as well as anything else. This episode will hold big revelations and move the plot towards its final goal; the seeds have already been planted throughout the first 2 episodes and the stakes will only raise as time moves forward. We definitely hope to see you when Ep3 hits the light at the end of the tunnel and is released!