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The AMC TC is an epic multi-character single player stand-alone game based on Duke Nukem 3D, utilising Eduke32 and the 2.5D BUILD engine. There are 5 episodes planned; episodes 1 and 2 are released and episode 3 is in development (ETA first quarter of 2019)

Episode one consists of maps built by myself, Rusty, Geoffrey, Highwire, Mikko and Sang.

Episode Two consists of maps built by myself, Michael Crisp, Sangluss, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington.

Episode Three consists of maps built by myself, Michael Crisp, Sangluss, Cedric 'Zaxtor Znort' Lutes, Rhaisher, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire and Jenz/Amaka.

All the con coding, excluding a few parts by other coders such as DeeperThought, Fox, and craigfatman, is by myself as well. Artwork is sourced from a wide variety of places, with some original artwork by myself, Geoffrey, Rusty_Nails, and Snowfall. Music is sourced from opengameart.org

The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those agencies as well as his own, he hired an old friend to track down 7 of the best and most skilled fighters on Earth. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, events soon unfold that dramatically increase the scale of conflict, and the AMC squad must soon deal with a new paranormal world that is new to even the most supernatural members of the team.

Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and aquire research and equipment and tackle the threat strategically, or just run in guns blazing? Will you choose to play as Sangluss, A warlock with great power who overcame a dark past? Or as Merlijn, the knight from Holland who wields ancient weaponry to deadly effect? Mikko, the Cybernetic leader of MS Corp industries, brings a range of deadly and hi-tech weaponry to the battlefield whereas Highwire relies only on good old fashioned guns (Preferably russian made!) Whomever you chose, be prepared for the fight of a lifetime.

Check out the wiki here!

Join the AMC TC discord!

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AMC TC Episodes 3 Released!

AMC TC Episode 3 release pic

The third episode of the AMC TC, a huge standalone game based on Duke 3D has been released! Taking direct inspiration from the FPS of the 90s, you'll face familiar enemies and settings in a 30+ hour story-driven campaign of original levels full of epic encounters and surprises.

The story premise is that you play as the AMC squad, a task force formed to protect the galaxy from powerful threats in the spirit of Marvel's Avengers. These threats include aliens, demons, fanatical cultists, mercenaries, and even evil regimes. You go on a globetrotting and interstellar adventure and fight in varied and detailed settings, ranging from snowy mountain ranges to lush jungles, from urban city levels to expansive high-tech moon base.

Explore distant Alien Bases


You get to play as 10 different unique characters, which can be dynamically switched in between missions, each with their own unique arsenal, abilities and personalities. Also unique to the mod is that you can find collectables, upgrades, additional weaponry and more, with your progress being stored completely without the need for manual saves. In addition, levels are selected through the use of a world map, and can be replayed at any time.

The madmen behind the AMC TC Episode three are James Stanfield, Michael Crisp, Sangluss, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall (with certain maps using segments built by Highwire and Jenz/amaka)

Explore the halls of Egypt


Head on over to the files section and check it out - you only need to grab the main file for all 3 episodes!

The AMC TC: Episodes 1, 2, and 3

Once you played and checked out the mod, join us on our discord channel!

You can also join us on our forums at Duke4.net

Beta testing

Beta testing

News 6 comments

Just a very quick update to let you guys know, beta testing is underway!

AMC TC 2018 news update and voice acting

AMC TC 2018 news update and voice acting

News 6 comments

An update to go with the new year, as well as a slightly late birthday wish to Duke Nukem 3D which just turned 22!

Little update

Little update

News 5 comments

Small progress update, things are still going well!

Episode 3 Teaser Trailer

Episode 3 Teaser Trailer

News 7 comments

Just a small heads up, development is going well and Loke has treated you all to a small teaser trailer!

Add file RSS Files
The AMC TC: Episodes 1, 2, and 3

The AMC TC: Episodes 1, 2, and 3

Full Version 9 comments

Episodes one, two and three of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains all released Episodes the AMC TC, so if you've...

AMC TC v3.2 patch

AMC TC v3.2 patch

Patch 2 comments

All in one patch for AMC TC, contains V3.2 and V3.1 Patch for AMC TC V3 - unzip into main AMC TC directory and overwrite all files. This patch is not...

AMC TC v3.1 Patch

AMC TC v3.1 Patch

Patch 3 comments

Patch for AMC TC V3 - unzip into main AMC TC directory and overwrite all files. This patch is not compatible with save games; nothing will break and you...

MEGABASE medical kit fix

MEGABASE medical kit fix

Patch

This fixes the medical kit research project from being stuck inside a wall of the lab in the top section of Megabase. Map changes aren't compatible with...

AMC TC v2.0.1 patch

AMC TC v2.0.1 patch

Patch 2 comments

This is a patch that updates AMC TC v2.0 to V2.01 - it fixes numerous bugs and also adds some new additions to the EDF missions. Patches aren't compatible...

AMC TC v2.0

AMC TC v2.0

Full Version 18 comments

Episodes one and two of the AMC TC - a standalone game based on Duke Nukem 3D. This release contains both Episodes one and two of the AMC TC, so if you've...

Comments  (0 - 10 of 411)
Guest
Guest

I have just finished Episode 1&2 and just started Episode 3, and i am amazed by the fantastic levels you guys have put together! I especially liked the Island Facility and Zeta Base for their scale and detail.
Thanks for these fantastic levels!

Also could I get a hint for finding the Acupressure Research Project?
I tried hard to find it in the levels, but nothing turned up for me and I want to research the other projects that require it.

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UltraKiroXei
UltraKiroXei

Here's a hint: Go to the New L.A. Moon Colony, look for the posters and scan it with a PDA Scanner.

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Guest
Guest

Thanks for the hint, I wouldn't have figured it out by myself! :O
I didn't realize the Scanner could be used like that, and that the project was there. Guess I should use the PDA for more than Switch-Scanning.

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SolaisYosei
SolaisYosei

This is seriously one of the best mods/TCs I have ever played. Like, I don't even know what to say, I'm absolutely in awe.
Not only I feel as if it was tailor made for me to love every bits of it (except Zaxtor's levels), it made me rethink how I approach game design in general (which is my trade and passion).
It's like.... everything I know and learned about consistent design, this TC just throws all that in the spinner. Its inconsistency is its heart, and does it in a way that it's suddenly consistent a different way. And in general, everything about this feels like as if it wasn't made like "this is how it should be because that's how game design is" but more like "that's a cool idea, let's do it"! Almost like a sort of childlike honesty about trying to make something that is just fun and cool. Playing this TC is like watching the original Stargate SG-1 series, where episodes might be stand-alone and varied, but they still contribute to a larger story and mythology underneath. While being both lighthearted and super fun.
Waiting another 4 years for the next episode (and then another for the final one) will be so hard. (In the meantime, I try promoting it to my friends and in the communities I'm in.)

Besides the gushing, one bug/error I noticed was with Snowfall's HUD. It seems that the rechargeable shield indicator is overlapping with the Fire and Spirit Shield indicators on the HUD.
Also, I wish that the mission map's settings wouldn't reset every time I played a mission, was annoying when playing all the EDF missions.

But besides these two, I have no other complaints (not even about Zaxtor's levels, I know they are intentionally like that). This project is so great, kudos to everyone involved!

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Jblade35 CreatorSubscriber
Jblade35

thanks a lot for the kind words, I appreciate it - I'll sort out those issues you're having, no worries.

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Guest
Guest

hey just a question, i completed the edf mission dark gate, but whenever i do so it launches me straight to operation 2 bizarre, and once i complete that dark gate doesn't show as completed on the map screen, is there anything i'm missing? also what exactly does fatigue do?

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Jblade35 CreatorSubscriber
Jblade35

that's a bug I've fixed for the next patch - fatigue appears on Expert and above and it affects that character's stamina and accuracy.

Reply Good karma+1 vote
johnnyman45
johnnyman45

Hey my man, thanks for the new episode. It's really awesome to see such a great project still on going even with a small fan base. I've been here since episode 1 and you always manage to produce nothing but quality. The only issue I have is with the bonus missions, Episode 1 had the classic maps, then those were lost in episode 2 but you had edf missions so it was okay. I've just started Ep3 and noticed the edf missions are gone as well with no replacement. Is there a reason for this, and if so is there a way to access the old edf and classic maps.

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Jblade35 CreatorSubscriber
Jblade35

Glad you've enjoyed it; EDF missions are still in - you might need to revisit New LA on the moon to unlock them again.

Reply Good karma+1 vote
johnnyman45
johnnyman45

OH woops lol. What about the classic maps from Episode 1's release

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Jblade35 CreatorSubscriber
Jblade35

Most of them are gone; they'e just usermaps though so you could still potentially play them if you just the map with the usermap option in new game.

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johnnyman45
johnnyman45

Do you have the names of them, or potentially have them still in the files?

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Jblade35 CreatorSubscriber
Jblade35

Not any more, if you have a copy of the original ep1's release they're in the DUKEUSERM folder.

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The AMC TC: Episode Three
Platforms
Windows
Creator
Jblade35
Engine
EDuke32
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Homepage
Amctc.wikia.com
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9.6

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Ratings closed.

Highest Rated (5 agree) 10/10

Short Review of Episode 1: A very interesting and ambitious mod to say the least. My absolute favourite aspect of the mod is the additional gameplay depth granted via new mechanics: sliding, leaning, sprinting, wall kicking, karate kicks, alt fire modes, alternate ammo, weapon upgrades, rolling/dodging, weapon reloading, melee weapons, temp weapons, basic loadouts, interaction with more object types, PDA/scanner & inventory. These mechanics are what drew me to the mod in the first place but I was…

May 12 2014 by |Totalitarian|

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