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Temple of Idosra is an isometric action role playing game. Set 700 years in the future, lowering sea levels begin to reveal ruined cities of a lost civilization. Explore the depths of a submerged structure guarded by a mysterious mechanical foe and learn the fate of a society lost to the sea.

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Temple of Idosra... News!

News

What's Going on Here? Temple of Idosra was my entry in the Stencyl Jam 16, which received an honorable mention. It was a simple dungeon RPG supported by my ARPG engine (dubbed "Vallas Engine"). Since then I've been refining the game to fit the original vision.

Temple of Idosra is heavily influenced by a MUD server I wrote for a MUD game, "Realms of the Lost Dimension". It features action adventure elements and a level/skill system that emphasizes exploration over "grinding".

As I'm closing in on the point where I can start releasing demos, I've opened an entry for the game here. I keep a regularly updated devlog on the Stencyl Forum, which focuses more on the technical details: graphics rendering, AI implementation, related math and algorithms, etc.

What's on the Horizon? I have posted some early development screenshots. My next objective is to implement more NPC types and begin populating the first few maps.

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Latest posts from @merrak

Added some new NPC AI to my game. Youtu.be #madeinstencyl #openfl #indiedev #gamedev #solodev

Nov 22 2022

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Nov 18 2022

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Oct 25 2022

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Oct 12 2022

I made a trailer for Rogue of Vallas (Chapter 1 alpha)! I think it came out about how I envisioned it. Enjoy!… T.co

Oct 2 2022

An open alpha version of Rogue of Vallas is now available! Download here for Linux, MacOS, Windows:… T.co

Sep 22 2022

For #screenshotsaturday here is a revision of the "Oil Well" level of Rogue of Vallas with new sound effects. "Oil… T.co

Aug 6 2022

New sound effects to add some atmosphere. #madeinstencyl #indiedev #gamedev #openfl T.co

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Jul 3 2022