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A synthetic race has come to your planet to steal your technology, And you have to fight them off. Fight off the Tecroroid invasion as they sent wave after wave of enemies to the planet. Use everything at your disposal to defend the planet and prevent your technology from being stolen. You have multiple tanks at your disposal to defend your planets technology. Upgrade your tank to stand a chance against this formidable foe.

Currently, Tecroroid Assault is in alpha. I would like feedback on the game.

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This is the final alpha build for TecroroidAssault before the game moves into the beta phase. This build will contain most of the gameplay, features, and content that will be in the final version of the game. There are probably some bugs in the build that were missed, but they will be worked out as the beta phase moves along. Currently, the alpha build has a decent amount of content to play through and test. Some balance may be needed, and some levels may need to be changed.

There has been a new trailer for the game that has been released and you can view it below.

Current Features

  • 4 Playable Ships
  • 30 levels and 3 Boss levels
  • Each Playable ship has their own upgrades and weapons.
  • Modifiers that change the difficulty of the game.

If you would like to give feedback on the game or ask questions feel free to join the WizByte Games Discord Server. The beta testing will start sometime after I get the build uploaded to Steam and add in the features to make the game more complete.

When the game is closer to release the following should be in the game.

  • 5 or 6 playable ships
  • 60 - 80 playable levels
  • 6 - 8 boss enemies
  • Challenge Levels
  • Leaderboards
  • Achievements

If you would like to play the final alpha build you can play it Here.

Alpha Build Update

Alpha Build Update

News

The alpha build has been updated with new features. I am also looking for feedback to enhance the game.

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Tecroroid Assault

Tecroroid Assault

Demo

This is an alpha version of Tecroroid Assault. I would appreciate any feedback to help improve the game, and make it even better.

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Latest tweets from @wiz_byte

This looks awesome T.co

Sep 21 2021

Using the Behavior Tree that I created I can now have enemies that change states without having to write extra code… T.co

Sep 21 2021

I put this together so that making enemy attack patterns would be much easier to create and debug. #VectorAssault2T.co

Sep 20 2021

RT @untiedgames: A work-in-progress Atmocopter enemy. You can't pass through the electrified rails, you have to defeat the enemy fir… T.co

Sep 8 2021

This is what happens when you put the wrong value in for your upgrade system #gamedev #IndieGameDev #indiegame T.co

Sep 7 2021