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Tales of Vastor is a traditional 2D fantasy RPG set in a fantasy world with party-based and challenging fights.

Post news Report RSS Tales of Vastor - Progress #7 - Improved art

Weekly update for Tales of Vastor. Last week, I was focusing on improving the art style. Be sure not to miss it.

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Tales of Vastor - Progress #7 - Improved art

Tales of Vastor - Progress 7

Content

  • What's done?
  • What's next?
  • Beta content

What's done?

Last week I ordered a few books in order to improve my drawing skills as well as the time spend on a single piece. There is still a lot to improve, still, I am pretty amazed by the progress made.

New backgrounds

Eastern Village

Village in the woods - Redesign

If you want to know more about the books I ordered and the software used, feel free to contact me. I really like talking about art and stuff. The contact information will be shown at the end of this post.

New animations

As mentioned last week, I wanted to create new animations for the character - the paladin. Here is one of those new animations:

Paladin attack WIP

I pretty much like how smooth the attack animation is done. What do you think.

Keyboard handling - UI adaptions

The keyboard handling of Tales of Vastor is progressing every week. There are still a few screens to adapt though.

In order to make the character selection during fights even more visible, I added an outline shader to the selected character. It will be shown for the currently selected character which can be switched by using the left and right buttons, or simply by clicking on it with the mouse.

Character outline

The only thing that needs to be fixed is the problem with outlining every part of the character. Only the whole character should be outlined in the future.

Story adaptions

The whole first chapter is currently configured and the others will follow soon. I am glad, I made the story config as easy as possible for me.

It was pretty hard to implement that, since I never created something like this before.

What's next?

  • more backgrounds for dialogues and fights
    • as well as re-designs of previously created ones
  • a new character
  • a new map?

Beta content

In about a month, the closed beta version will be released. It will be the next big milestone, as I want you to test most of the game and give feedback to improve Tales of Vastor. If you are interested, you can write an email to office@lukasirzl.at.

Planned content

  • major story update
  • more characters
  • more items
  • more worlds
  • more fights

Simply more of everything. :)

If you have feedback, you can contact me via mail or direct message whenever you want. Be sure to take a look at Twitter as well, since there will be more frequent updates.

Thank you!

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