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Tales of Vastor is a traditional 2D fantasy RPG set in a fantasy world with party-based and challenging fights.

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Tales of Vastor - Progress #21

Tales of Vastor - Progress #21

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It's been a while since my last update, due to personal issues. However, I managed to get a few things done.

Tales of Vastor - Progress #20 - Happy new year

Tales of Vastor - Progress #20 - Happy new year

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After a great winter holiday, I am happy to finally work on Tales of Vastor again.

Tales of Vastor - Progress #19

Tales of Vastor - Progress #19

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A majority of the models got refactored in the past week. Check them out! :)

Tales of Vastor - Progress #18 - Rotate the fight

Tales of Vastor - Progress #18 - Rotate the fight

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Last week, I was busy refactoring the whole fight. The scene got rotated by 90 degrees, resulting in the enemies looking towards you. The change was done...

Tales of Vastor - Progress #17

Tales of Vastor - Progress #17

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This week, the main focus was to improve the game to make it ready for the next test session.

Tales of Vastor - Progress #16

Tales of Vastor - Progress #16

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Another week passed with amazing improvements. So be sure to not miss the progress update!

Tales of Vastor - Progress #15

Tales of Vastor - Progress #15

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This week, the focus was on fixing bugs and implementing improvements. In this update, I want to point out the most important ones.

Tales of Vastor - Progress #14

Tales of Vastor - Progress #14

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This weeks focus was to find tester in order to provide a stable version. Luckily, I got great feedback on the alpha version.

Tales of Vastor - Progress #13 - Alpha

Tales of Vastor - Progress #13 - Alpha

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Last week the latest alpha of Tales of Vastor was released. Read the latest update and get the alpha.

Tales of Vastor - Progress #12 - Alpha again?

Tales of Vastor - Progress #12 - Alpha again?

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The update this week contains several new features, such as new backgrounds, new animations and other things. Be sure to check it out.

Tales of Vastor - Progress #11

Tales of Vastor - Progress #11

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This time new animations are covered as well as new backgrounds. Be sure to take a look and let me know what you think.

Tales of Vastor - Progress #10 - Big announcement

Tales of Vastor - Progress #10 - Big announcement

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A new progress update. This time with a big announcement.

Tales of Vastor - Progress #9

Tales of Vastor - Progress #9

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Take a look the latest update. The focus was a new character, icons and the music implementation.

Tales of Vastor - Progress #8

Tales of Vastor - Progress #8

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This week, a lot of refactoring were done. Especially the backgrounds and the black knight character. Additionally, I want to introduce the composer for...

Tales of Vastor - Progress #7 - Improved art

Tales of Vastor - Progress #7 - Improved art

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Weekly update for Tales of Vastor. Last week, I was focusing on improving the art style. Be sure not to miss it.

Tales of Vastor - Progress #6

Tales of Vastor - Progress #6

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Here we go with another progress update. This week, I focused on the merchant and the new character.

Tales of Vastor - Progress #5

Tales of Vastor - Progress #5

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Another week, another progress update. Be sure to check it out.

Tales of Vastor - Progress #4 - Alpha recap

Tales of Vastor - Progress #4 - Alpha recap

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It's been a while since the alpha version got released. Don't worry, after the game is before the game.

Tales of Vastor - Progress #3 - Alpha week

Tales of Vastor - Progress #3 - Alpha week

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Hey there. I've been working pretty much on polishing the basic game. This week the alpha version will be released and it's still so much to do.

Tales of Vastor - Progress #2 - One week to alpha

Tales of Vastor - Progress #2 - One week to alpha

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Here we go with a second, very interesting progress update. This time we cover what happened this week as well what to expect in the alpha version, which...

Tales of Vastor - Progress #1

Tales of Vastor - Progress #1

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A summary on what is done and what is to come. The vision, story and the basic game play mechanics of Tales of Vastor will be covered. Be sure to check...