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A funny mix of Real Time Strategy and Survival games : Your goal is to manage a group of survivors against zombies. You play sessions on a virtual 3D gaming table with a parametric and randomly generated map.

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The game is out !

The game is out !

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Thanks to your support and after a year of development, here is the full game with a lot of improvments and new features since the different alpha versions...

Last Alpha release before the final version

Last Alpha release before the final version

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This is the last Alpha release before the final version (end of may 2017). This version is very stable but if you find some bugs, please report by using...

Alpha 4 is released

Alpha 4 is released

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This new version brings a lot of improvements and the game becomes more difficult and funny at the same time!

Alpha 2 is released

Alpha 2 is released

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Zombies are flying with explosives in Alpha 2, enjoy !

Alpha 1 is released

Alpha 1 is released

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Now, your explorers can use a vehicle to move faster and safer !

What's new in Alpha 0.9

What's new in Alpha 0.9

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Adding one of the biggest feature of the game : Exploring abandoned buildings to find more resources (the player guide is updated).

Alpha 0.8 release

Alpha 0.8 release

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This version prepares the game for the next updates by integrating the random positioning of abandoned buildings.

Devlog#07 : Alpha 0.7 in progress

Devlog#07 : Alpha 0.7 in progress

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Showing the last feature : collect wood and some work in progress.

Alpha 0.6 release

Alpha 0.6 release

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Here is the Alpha 0.6 release with a new feature : Collect wood !

Alpha 0.5 - Free demo release

Alpha 0.5 - Free demo release

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Survive the Zombies is a 3D Real Time Strategy game available for Windows and Linux on itch.io. FREE DEMO – Give it a try or buy the early access version...

Alpha 0.4 version

Alpha 0.4 version

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As planned, I have added the parametric level system and made a lot of improvements for the User Interface.

Alpha 0.3 version

Alpha 0.3 version

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With a lot of python script, I just finished the Alpha 0.3 version by adding the building functionalities.

Alpha 0.2 release

Alpha 0.2 release

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Here is a new step in the game development : adding the building system. It involves many other things and so much more codes and debugging. I’m pretty...

3D sounds / Day & Night cycle

3D sounds / Day & Night cycle

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Adding 3d sounds, day and night cycle and other stuff (UI improvements, more behaviors for the characters...)

Map generation and some basic behaviors

Map generation and some basic behaviors

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A first look at the game design, the randomly generated map system and some things about behaviors of the zombies and survivors.