I’m pretty happy, the game still stable and there is no lag even with more than 60 characters on screen.
What is done for now (Alpha 0.2) :
- UI : New action panels and displaying costs for actions
- Terrain : Adding a first trap model (build and repair)
- Camp : Adding watchtowers and fences
- Survivors : New builder, repairer and watcher behaviors
- Zombies : adding some small speed variations (randomly)
- Debugs and a lot of small improvments
- Some new SFX
What I plan to do next :
Lot of improvements for the base camp and some new functions like harvesting resources…
Nicee game. If u need spanish translation. :P
It's noted, thank you for your interest.