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SugarMill comes to break the rules of village building simulation. Get ready to deal with food expiration, thirst, real world measurements and transportation of goods with horse drawn carriages. Can you survive?

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v0.6. Release Date Annouced

News


Hi Pals!

Excited sharing with you a new milestone in the game yet.
Today after a while I decided to keep walking towards them
final release day.

I have been focusing on the User Experience a lot, making
the game intuitive and understandable for everyone is
my biggest goal right now.

In this version, you will find subtle changes all related
to a better GUI, more intuitive system and in-game extra
help to accomplish the task and be able to enjoy the game.

I did address one bug in the work system in where workers
were sometimes fired by mistake. That was more noticeable
with the Dockers but that is being fixed. I did make
the laying down of any maritime building more intuitive
as a set warnings were added giving feedback to the user
with the positioning of the building.

Windows buttons are standard and share a common behavior.
The tutorial was slightly improved to make more obvious specific
sections of it.

In general, I have to say I'm really happy with the state
of the game. The game feels solid and has long gameplay.

The game is going to be fully released on Sept 5th, 2019!!!. That is
the final date. I will announce and bug hut bounty next year and a User Focus Group.

I have been working on adding an extremely simple MOD file
to the game. The system is working and loading the parameters
I didn't include it in the release but should be able to share it with you guys next!

Thanks for all the amazing support from all of you is being an extremely long journey! It feels good. And now I finally start seeing the finish line! J!

Make peace.

Millions of thanks for all your long
standing and awesome support!

The Sugarmill is going and steady!

SugarMill v 0.5

SugarMill v 0.5

News

A highlight and the patch notes of what is new in v0.5 (archive)

SugarMill v0.4

SugarMill v0.4

News

The current state and progression of SugarMill's journey!

SugarMill Version 0.3 Available

SugarMill Version 0.3 Available

News 1 comment

A summary of the new features added on SugarMill Version 0.3.

SugarMill v0.2 is Available

SugarMill v0.2 is Available

News

SugarMill v0.2 is here. In this article, I explain and lay out the improvements and additions to this new version of the game.

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SugarMill's Official Trailer Early Access [English

SugarMill's Official Trailer Early Access [English

Trailers

SugarMill's Official Trailer Early Access [English]

SugarMill Greenlight GamePlay

SugarMill Greenlight GamePlay

Trailers

Vote now on Greenlight. Find the link on the summary of the game.

SugarMill Official Greenlight Trailer [English]

SugarMill Official Greenlight Trailer [English]

Trailers

SugarMill Official Greenlight Trailer [English]. Here a farmer is narrating the story how they got to that land, survive, and thrive.

Thursday Mar 10th Coming to Steam GreenLight

Thursday Mar 10th Coming to Steam GreenLight

Trailers

SugarMill is ready for Greenlight : Next Thursday Mar 10th

Mar 10th Coming to Steam GreenLight

Mar 10th Coming to Steam GreenLight

Trailers

This video is the announcement of the date the game is coming to Greenlight

SugarMill's Concept. Oct 2015

SugarMill's Concept. Oct 2015

Trailers

SugarMill's Concept. Oct 2015 Game short teaser. Oct 2015

Comments
saintworks
saintworks

Ready for voting!!!

Reply Good karma Bad karma+1 vote
buckyboy8502
buckyboy8502

looks good guys. Keep it going

Reply Good karma Bad karma+1 vote
saintworks
saintworks

Hi guys, I've been told that you are working on a sandbox city building simulation in Unity, so I had to stop by.

Awesome work, keep the track.

I'm also working on a city building simulation, so if you are interested in sharing experiences, visit my site or drop a mail to office@citiescorp.com.

Indiedb.com

Reply Good karma Bad karma+1 vote
Agreus
Agreus

Good to see someone in a similar situation, and the game sounds very interesting. I'll be keeping it on my radar! :)

Reply Good karma Bad karma+2 votes
naaturaz Creator
naaturaz

Thanks. Yea. Working on a game like this takes a lot of time, effort and dedication. I hope everything goes well with your project too. And please let me know if I could help you with anything.

Reply Good karma+1 vote
SniperCharlie
SniperCharlie

So,Banished+Tropico+some Port Royale?Tracking:)

Reply Good karma Bad karma+2 votes
naaturaz Creator
naaturaz

Honored being compared with those titles. This game is more focused on what a new city on the Caribbean went thru to thrive on the 15-16th century.

Thanks

Reply Good karma+1 vote
SniperCharlie
SniperCharlie

Awesome bananas.Will enjoy;)

Reply Good karma Bad karma+1 vote
naaturaz Creator
naaturaz

Certainly a lot of bananas and coconuts on the game :)

Reply Good karma+1 vote
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SugarMill
Platforms
Windows, Mac, Linux
Developer
Aatlantis
Engine
Unity
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Aatlantis.com
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5

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Style
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Players
Single Player
Project
Indie
Twitter

Latest tweets from @aatlantis_code

Yet v0.6 is here Store.steampowered.com. J! J! I'm excited. Final release date: Sep 5th, 2019! WOW! Can't believe… T.co

Dec 27 2018

Pals Version 0.6 is coming Dec 27th! Also that day I will announce the final release date of the game! Really looki… T.co

Dec 12 2018

How neat our #Assets are looking now! our addition to #screenshotsaturday. The game is coming a long way and the fu… T.co

Apr 14 2018

RT @JhomasJhomas: Co-op SNEK Online is finally fully released! Steam: Store.steampowered.com @itchio: Jhomas.itch.io Super… T.co

Apr 14 2018

1st SugarMill's #screenshotsaturday in a while! Mortar New House model coming to the game. Full release on the futu… T.co

Mar 10 2018

New House model coming to Sugarmill WOW is Just getting neater #neat #screenshot #indiedev #tycoon #sim #UnityT.co

Mar 4 2018

RT @indiedevsupport: A lot of potential in upcoming #strategy #citybuilder #simulation #indiegame SugarMill now on #Steam In developme… T.co

Feb 23 2018

New House model coming to Sugarmill WOW Thanks to our Artist! #screenshot #indiedev #tycoon #sim #Unity #unity3dT.co

Feb 16 2018

New House model coming to Sugarmill #screenshotsaturday #screenshot #indiedev #tycoon #sim #Unity #unity3dT.co

Feb 15 2018

More new art coming to Sugarmill #screenshotsaturday #screenshot #indiedev #tycoon #sim #Unity #unity3dT.co

Feb 14 2018

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