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SugarMill comes to break the rules of village building simulation. Get ready to deal with food expiration, thirst, real world measurements and transportation of goods with horse drawn carriages. Can you survive?

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Hi all!

A lot of work is being done to the game.
The hood of the game was opened and changed to the core.
Now the loading time
from initial click to gameplay was cut in a half.
Wow! I'm happy about it!

I showed the game in my local city game dev meetup and
I had a really good time and got many different insides and ideas to improve
the game! I did so and I wish you love it.

Please play the game and help by dropping
a sentence letting me know how to improve it
a bit more!




New Features:

-Current Quest Tab
One of the most asked features. The player will be
aware all the time of the current quest

-Construction queue
The most asked feature buy the community.
Now you can arrange the priority of constructions

-Simple MOD
Small experimental mod file

-German Language Beta
The game now is available on 3 languages! Woohoo

-Carry Box size and speed fixed
-3d new Assets: Sugarmill, School
-AddOrderWindow and BuildingWindow added to Languages
-GUI tabs selection
-Gridless building placement

Finally, the Sugarmill asset is here,
and a brand new school was added too!

Thanks all for the continued support through all tides.
I really wanna say thank you to for hold on to
this ship for so long!

Keep this SugarMill going! Is about to open!

Developer
Love and Peace to the World!

v0.6. Release Date Annouced

v0.6. Release Date Annouced

News

Description of the new version and current state of the game. Also announcing the final release date

SugarMill v 0.5

SugarMill v 0.5

News

A highlight and the patch notes of what is new in v0.5 (archive)

SugarMill v0.4

SugarMill v0.4

News

The current state and progression of SugarMill's journey!

SugarMill Version 0.3 Available

SugarMill Version 0.3 Available

News 1 comment

A summary of the new features added on SugarMill Version 0.3.

Add file RSS Files
SugarMill's Official Trailer Early Access [English

SugarMill's Official Trailer Early Access [English

Trailers

SugarMill's Official Trailer Early Access [English]

SugarMill Greenlight GamePlay

SugarMill Greenlight GamePlay

Trailers

Vote now on Greenlight. Find the link on the summary of the game.

SugarMill Official Greenlight Trailer [English]

SugarMill Official Greenlight Trailer [English]

Trailers

SugarMill Official Greenlight Trailer [English]. Here a farmer is narrating the story how they got to that land, survive, and thrive.

Thursday Mar 10th Coming to Steam GreenLight

Thursday Mar 10th Coming to Steam GreenLight

Trailers

SugarMill is ready for Greenlight : Next Thursday Mar 10th

Mar 10th Coming to Steam GreenLight

Mar 10th Coming to Steam GreenLight

Trailers

This video is the announcement of the date the game is coming to Greenlight

SugarMill's Concept. Oct 2015

SugarMill's Concept. Oct 2015

Trailers

SugarMill's Concept. Oct 2015 Game short teaser. Oct 2015

Comments
saintworks
saintworks

Ready for voting!!!

Reply Good karma Bad karma+1 vote
buckyboy8502
buckyboy8502

looks good guys. Keep it going

Reply Good karma Bad karma+1 vote
saintworks
saintworks

Hi guys, I've been told that you are working on a sandbox city building simulation in Unity, so I had to stop by.

Awesome work, keep the track.

I'm also working on a city building simulation, so if you are interested in sharing experiences, visit my site or drop a mail to office@citiescorp.com.

Indiedb.com

Reply Good karma Bad karma+1 vote
Agreus
Agreus

Good to see someone in a similar situation, and the game sounds very interesting. I'll be keeping it on my radar! :)

Reply Good karma Bad karma+2 votes
naaturaz Creator
naaturaz

Thanks. Yea. Working on a game like this takes a lot of time, effort and dedication. I hope everything goes well with your project too. And please let me know if I could help you with anything.

Reply Good karma+1 vote
SniperCharlie
SniperCharlie

So,Banished+Tropico+some Port Royale?Tracking:)

Reply Good karma Bad karma+2 votes
naaturaz Creator
naaturaz

Honored being compared with those titles. This game is more focused on what a new city on the Caribbean went thru to thrive on the 15-16th century.

Thanks

Reply Good karma+1 vote
SniperCharlie
SniperCharlie

Awesome bananas.Will enjoy;)

Reply Good karma Bad karma+1 vote
naaturaz Creator
naaturaz

Certainly a lot of bananas and coconuts on the game :)

Reply Good karma+1 vote
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SugarMill
Platforms
Windows, Mac, Linux
Developer
Aatlantis
Engine
Unity
Contact
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Homepage
Aatlantis.com
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Community Rating

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5

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Style
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Players
Single Player
Project
Indie
Twitter

Latest tweets from @aatlantis_code

New Full Release Date: Dec 19th, 2019 #earlyaccess #Steam #citybuilder #screenshot #indiedev #tycoon #simT.co

Aug 12 2019

Game progress!! Wow! 2015 - 2016 - 2017 - 2018 - 2019 T.co

Aug 12 2019

v0.7 is here! Full Release: Sep 5th 2019 #earlyaccess #Steam #citybuilder #screenshot #indiedev #tycoon #simT.co

Jul 13 2019

RT @_DanCurrie: @dave__whiteside @plasticity Grateful for two friends this week @aatlantis_code and @cc_moze for testing the Androi… T.co

Feb 28 2019

Yet v0.6 is here Store.steampowered.com. J! J! I'm excited. Final release date: Sep 5th, 2019! WOW! Can't believe… T.co

Dec 27 2018

Pals Version 0.6 is coming Dec 27th! Also that day I will announce the final release date of the game! Really looki… T.co

Dec 12 2018

How neat our #Assets are looking now! our addition to #screenshotsaturday. The game is coming a long way and the fu… T.co

Apr 14 2018

RT @JhomasJhomas: Co-op SNEK Online is finally fully released! Steam: Store.steampowered.com @itchio: Jhomas.itch.io Super… T.co

Apr 14 2018

1st SugarMill's #screenshotsaturday in a while! Mortar New House model coming to the game. Full release on the futu… T.co

Mar 10 2018

New House model coming to Sugarmill WOW is Just getting neater #neat #screenshot #indiedev #tycoon #sim #UnityT.co

Mar 4 2018

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