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The Fertile Crescent is a Real Time Strategy game set during the Bronze Age in the Ancient Near East.​

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We can still remember witnessing Age of Empires 1 being played over LAN for the first time, back in the late 90s. It was magic. Being able to upload an RTS game with multiplayer support is a great achievement for us and a homage to that memory.

We've been playing multiplayer games for weeks. Even though The Fertile Crescent is still in early development, we have done our best to squeeze out every bug we could find. Hopefully you will get a good experience playing this build from day one!

To begin with you can play 1on1 games. More options will be added in later builds.

We use dedicated servers in three regions at the moment: Australia, Europe and America.

The Fertile Crescent Multiplayer Demo


What else is new?

We wrote more about this in our previous update, but this update also adds some sound, music, minimap and numerous improvements and bug fixes.

How to find games?

Ask a friend or join our official Discord channel:

Discord.gg

Announcing Multiplayer Support

Announcing Multiplayer Support

News

On 20th of September 2018 we are releasing our first multiplayer build.

Improving Pathfinding

Improving Pathfinding

Feature

Pathfinding is one of those concepts we as players don't tend to put a lot of thought into. Unless it's broken!

Dev Diary 5: Metal and Upcoming Multiplayer

Dev Diary 5: Metal and Upcoming Multiplayer

Feature 2 comments

Since the Demo was released The Fertile Crescent has been quietly updated from 0.32 to 0.36. Here's a summary of what's been added, plus a notice about...

This Week In Indie Games: June 15 2018

This Week In Indie Games: June 15 2018

Feature

The biggest indie gaming stories for the week of June 15 2018.

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The Fertile Crescent

The Fertile Crescent

Demo 3 comments

This demo features Real Time Strategy game mechanics, an auto generated map and four difficult levels. It's also playable online.

Comments  (0 - 10 of 21)
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SmallindiePromoter
SmallindiePromoter

Hello all! Great game and have been having tons of fun with it. If you want to see more make sure to check my videos. But either or this is an amazing game remember to vote it on indie db2018. Thank you for the creators for making great games like this.

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meedohashim
meedohashim

Hi a like your game but please i tried playing it 7 times but i kept loosing on beginner mode try making it less difficult.

Bugs Found:
Sometimes villagers are kinda bugy when farming.

Ideas:
Please Add a watch tower so we can protect an area.

Version played:
0.4.0.
And Thanks for this awesome strategy game.

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ManaSky Creator
ManaSky

I uploaded ver 0.4.1 in the files section now.

I haven't added Watch Tower yet, but I've fixed numerous bugs (including the one you mentioned), tweaked existing difficulty levels and added SANDBOX difficulty level. So now you can play with the mechanics without stressing about the enemy attacking you.

Thanks for the feedback!

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Tallestdavid
Tallestdavid

this is sweet. sure following. would help with testing if needed to keep this goin. :) is this the main page or is there a site?

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ManaSky Creator
ManaSky

Hey Tallestdavid, did you try the newest downloadable version in the files section? Always appreciate feedback.

FTC doesn't have an official web page yet but it's also on itch.io: Lincread.itch.io

And you can join our Discord at Discord.gg

Reply Good karma+4 votes
Tallestdavid
Tallestdavid

saw it after haha of course ill follow lots of potential!

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TheScriptan
TheScriptan

The art style is top notch! Looking forward to the playable version!

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ManaSky Creator
ManaSky

Thanks! Will upload as soon as it's ready.

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Łagi
Łagi

what are the resources?
wood, gold [this pitcher], stone [brick]
+
knowledge, food

i like the idea of metal, instead gold {from 0.A.d}

idea:
make metal rare resource, used for late units. when heavy units die, the metal will be able to reclaim by workers [animation: worker kneeling and collecting something from corpse].

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ManaSky Creator
ManaSky

Thanks for your feedback. The resources are currently food, wood, wealth and metal, plus knowledge generation. Elite units will require metal and this will be the rarest resources in the game. Reclaiming metal from corpses is a cool idea. :)

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Łagi
Łagi

could you elaborate about wealth?
why there are 2x type of rocks resources : gold and coal?

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ManaSky Creator
ManaSky

You currently need wealth to hire an army. Wealth can be generated in several ways in the final design; with trade and by researching technologies. However, in the current version you can harvest wealth by mining obsidian and gold. The only difference between these is that gold contains more wealth to harvest.

Obsidian is a throwback to an early version of the game, from when the game took place in the Neolithic epoch (when obsidian was a valuable trading material). However, since the game now mainly takes place in later Calcholitic or Bronze Age epochs, I might remove obsidian from the game.

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Łagi
Łagi

on what do you spent wealth? normally on units?

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ManaSky Creator
ManaSky

Yes, most units. Only very basic (and weak) units won't require wealth to train. So the system for training units can be summed up like this:

Weakest units: consume food and might cost wood
Professional units: also requires wealth
Elite units: also requires metal

This means that you need a well-balanced economy to hire an army of elite units.

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The Fertile Crescent
Platforms
Windows
Creator
ManaSky
Engine
Unity
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Homepage
Lincread.itch.io
Release date
Game watch
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Players
Single Player
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