"Shardpunk: Verminfall" is an upcoming tactical squad-based survival strategy game, based in a steampunk setting. Gameplay-wise, it is a mix of XCOM and Darkest Dungeon games, mixing all the best features from both.
New devlog entry for Shardpunk. The "retired soldier" character has a new exo-suit. Go check it out.
New devlog entry for Shardpunk. Let's look at Shardpunk development throughout 2020.
New devlog entry for Shardpunk, with some more insight in one of the game's features.
New devlog entry for Shardpunk. Let's discuss Fusion Cores - one of the core (pun intended) features.
New devlog entry for Shardpunk. A short one, because screw that COVID thing.
New devlog entry for Shardpunk. As usual, you'll find some gifs inside.
No, it's not about the stress from developing a game. I tweaked some stress features in Shardpunk, hence the title.
New devlog entry for Shardpunk. Let's talk about how I progressed with the character experience-related features.
New devlog entry for Shardpunk. Let's talk about the future. And go play that demo!
The next alpha demo of Shardpunk has arrived - go play it now!
New devlog entry for Shardpunk, holding information about the features present in 0.3 alpha.
New devlog entry for Shardpunk. The 3rd alpha demo is just around the corner.
New devlog entry for Shardpunk. After two years of development, I am nearly done with the third demo.
New devlog entry for Shardpunk. Work on the shelter phase is progressing nicely, so here's a short tour of its features.
New devlog entry for Shardpunk. I started working on the shelter phase for real, so jump in to see some fresh gifs!
New devlog entry for Shardpunk. Let's discuss the changes I made to the top walls rendering mechanism.
New devlog entry for Shardpunk. I am rambling about the challenges I've encountered when implementing parallel enemy movement. Gif-heavy.
New devlog entry for Shardpunk. I'm showcasing some new game features, so jump in for some gifs.
New devlog entry for Shardpunk. Let's discuss some post-demo feedback.
New devlog entry for Shardpunk. Despite all the negative things going on, I am moving forward with the development.
The second tech demo of Shardpunk has arrived. Go play it now.
New devlog entry for Shardpunk. The second tech demo is almost there!
New devlog entry for Shardpunk, focusing on the latest changes for the upcoming 2nd tech demo.
New devlog entry for Shardpunk. I am rambling about my reasons for pivoting the part of the original game design.
New devlog entry for Shardpunk, holding some initial information about the design of the tactical layer.
First devlog entry for Shardpunk in 2020, holding some insights of the level generation mechanism I have prepared for the 2nd tech demo.
New devlog entry for Shardpunk. I'm writing about new ways I approached the combat evacuation mechanics. And the gifs are there.