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A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting. Plan fights, rest at camps, juggle dwindling resources, and journey to the relative safety of bunkers, all while on the run from a swarm of vicious and heavily armed mutated rats.

Post news Report RSS Devlog #138: Release date reveal!

Brace yourselves, Shardpunk is coming! Less than three weeks remaining!

Posted by on

OK everyone, this is it. My game has a release date.

I'm releasing Shardpunk into the wild on Thursday, April 13th. And I've never been more excited in my whole game development journey. With less than three weeks remaining until the release, I am finalizing all the pre-launch stuff.

I've been playing Shardpunk a lot and having a great time, despite the many hours spent on bug-fixing and fine-tuning. What I love most about the game are the stories that emerge during gameplay, the tough choices that need to be made to save fellow companions, and the exhilarating mad dashes to safety - just to name a few.

I'm optimistic that others will share my enthusiasm for the game. All will become clear in the upcoming weeks.

I'll provide an update in my last pre-release devlog entry in two weeks. Take care!

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