Become a pioneer of spaceflight. As an engineer in the Soviet Space Program you will be responsible for repairing, fixing and building the iconic spacecraft and rockets from the R-7 family.
In this advanced simulator you will be able to learn how to build rocket engines, prepare rockets for launch but also have fun with testing them.
The main rocket construction hangar is a giant playground where you can build rockets and spacecraft but also experiment with multiple tools and devices.
There will also be a scrapyard where you can search for spare parts and renovate them to complete tasks with limited resources.
Thanks to Soviet Space Engineers you will learn the construction and evolution of the historic rockets and spacecraft like the Soyuz, Vostok, Voskhod or Sputnik.
It's been a long time since our last update here. We apologize for that. Those of you who follow us elsewhere probably know that we're hard at work, but if you've been keeping up with our progress here, it probably seemed like the project came to a stop, which is definitely not the case!
Many changes took place in our project over this time and we'd like to tell you about the most important ones.
First of all, we've changed the name of our game to better reflect the game mechanics! Our soviet-era rocket builder is now called Soyuz Constructors! 🚀 That's the name under which you can find our game's store page on Steam.
It's one of the basic mechanics in our game! Before you start your work, you have to collect all the tools, screws and components required to build a rocket engine. Inside your hangar, you’ll find everything you need to complete this task.
Then, you have to place prepared components in the right place and fasten the screws.
First, you have to collect all the tools and components. Then, you have to place prepared components in the right place, and after that you can start welding. You’ll have a welding machine/welder, and other required equipment at your disposal.
We would like to show you the model of rocket engine RD 108/107, which is one of the engines you'll get to assemble in our game. Every constructor in the Soviet Space Program should know how the engine is built, so of course you will also be learning about engine's components as you go!
Our 3D graphic designers modelled the rocket engine RD 108/107 based on the reference images they had priorly collected. They are still working on this model, so keep in mind that these renders don't represent the engine's final look.
You can use it to move around heavy parts in your workshop that would be impossible to move on your own. Did you finish assembling a module and would like to bring it closer to the other parts of your engine? Place gantry over it and move it!
Stay tuned for upcoming updates and if you would like to talk about the game, join our Discord Community! If you have any suggestions or ideas, don't hesitate to let us know!
Soyuz Constructors Team
As we said in the previous devlog, we are slowly ramping up the production of this game, and today we can share with you the recent progress we have made...
Welcome to our very first devlog from Soviet Space Engineers! Today let’s talk about how your engineering work in the Soviet Space Program will look...
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